diff options
author | Michel Dänzer <michel@tungstengraphics.com> | 2007-03-19 17:23:44 +0100 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-03-19 17:23:44 +0100 |
commit | 9b42100c04f14b4f2c1e5fe9748bb0519ed6c516 (patch) | |
tree | 9751fda8834652f893034fc30cf5e8eeaa96f3bf /src/mesa/drivers/dri/i915tex | |
parent | 77544d7b7d7c6fd03c0df81dca07f1bb3a67c119 (diff) |
i915tex: Fix triple buffering after recent Mesa core changes.
Remove superfluous _mesa_resize_framebuffer call which is now harmful because
it causes the third renderbuffer to have width/height 0, so Mesa refuses to
render to it.
In the long term, it would be nice to remove the hack in
intel_alloc_window_storage in favour of a proper Mesa interface for flipping
between more than two colour buffers.
Diffstat (limited to 'src/mesa/drivers/dri/i915tex')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_buffers.c | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 62ff54b007..c0b4f438be 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -349,6 +349,28 @@ intelWindowMoved(struct intel_context *intel) /* Update Mesa's notion of window size */ driUpdateFramebufferSize(ctx, dPriv); + + /* Update size of third renderbuffer */ + if (intel_fb->pf_num_pages == 3) { + struct gl_renderbuffer *rb = &intel_fb->color_rb[(intel_fb->pf_current_page + + 2) % 3]->Base; + + /* only resize if size is changing */ + if (rb->Width != intel_fb->Base.Width || + rb->Height != intel_fb->Base.Height) { + /* could just as well pass rb->_ActualFormat here */ + if (rb->AllocStorage(ctx, rb, rb->InternalFormat, + intel_fb->Base.Width, intel_fb->Base.Height)) { + ASSERT(rb->Width == intel_fb->Base.Width); + ASSERT(rb->Height == intel_fb->Base.Height); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer"); + /* no return */ + } + } + } + intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ /* Update hardware scissor */ |