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author | Matthieu Castet <castet.matthieu@free.fr> | 2007-09-16 23:19:22 +0200 |
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committer | Matthieu Castet <castet.matthieu@free.fr> | 2007-09-16 23:19:22 +0200 |
commit | 7cc4d31ed9ff0e7f428b9ab05fc69b4e037c0a3a (patch) | |
tree | 9f8201ce8a89a6c439a952e46d9757152c57cda8 /src/mesa/drivers/dri/nouveau/nv40_shader.h | |
parent | 7356dac1b69ca76706439bb7c51ef37fee6588a2 (diff) |
nouveau : use GLfloat instead of uint32_t. After all, our vertex attributes are float.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv40_shader.h')
0 files changed, 0 insertions, 0 deletions