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authorRoland Scheidegger <rscheidegger@gmx.ch>2006-06-02 22:47:31 +0000
committerRoland Scheidegger <rscheidegger@gmx.ch>2006-06-02 22:47:31 +0000
commit98c791b543c4ba86b8bb54488bd872b33b10b1aa (patch)
tree1ca4402bf5f877c35f78fcc79f3f628d918de487 /src/mesa/drivers/dri/r200/Makefile
parent65ced474536bad23ee204170918f56eb8f8c4bf9 (diff)
implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.
Diffstat (limited to 'src/mesa/drivers/dri/r200/Makefile')
-rw-r--r--src/mesa/drivers/dri/r200/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 2084d52132..75c09ff867 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -31,6 +31,7 @@ DRIVER_SOURCES = r200_context.c \
r200_vtxfmt_sse.c \
r200_vtxfmt_x86.c \
r200_fragshader.c \
+ r200_vertprog.c \
radeon_screen.c \
$(EGL_SOURCES)