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authorPauli Nieminen <suokkos@gmail.com>2009-08-31 20:25:33 +0300
committerPauli Nieminen <suokkos@gmail.com>2009-08-31 20:39:43 +0300
commitfde929c4fdee2e998542f071ff7165d87f572593 (patch)
tree0236c7364963100aff87ecd3fbab2095e8d7b6a0 /src/mesa/drivers/dri/radeon/radeon_common_context.h
parent7870edc778338556a65a4d4167d20ad01d6a1995 (diff)
radeon: Add support for indenting debug output.
Indetion can be used to make it easier to read debug code when sections of debug output are indented.
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index d17060d5cc..0309345393 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -467,6 +467,8 @@ struct radeon_context {
struct radeon_cmdbuf cmdbuf;
+ struct radeon_debug debug;
+
drm_clip_rect_t fboRect;
GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */
GLboolean front_cliprects;