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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 03:54:34 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 03:54:34 +0000
commit982e8e4d5c95e9e9040b4b70d7322a2a8a9396d9 (patch)
treef367c54ff9697263e3a94847eb4bb952c7dc532b /src/mesa/drivers/dri/radeon/radeon_context.h
parent8e5479c7f806ffd57eed26c147e3ca227a39f0a7 (diff)
Finish up some of the gl_renderbuffer work.
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function.
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_context.h')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 621a4c6557..8c1c70c122 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -95,7 +95,6 @@ typedef void (*radeon_point_func)( radeonContextPtr,
struct radeon_colorbuffer_state {
GLuint clear;
- GLint drawOffset, drawPitch;
int roundEnable;
};
@@ -105,10 +104,6 @@ struct radeon_depthbuffer_state {
GLfloat scale;
};
-struct radeon_pixel_state {
- GLint readOffset, readPitch;
-};
-
struct radeon_scissor_state {
drm_clip_rect_t rect;
GLboolean enabled;
@@ -434,7 +429,6 @@ struct radeon_state {
*/
struct radeon_colorbuffer_state color;
struct radeon_depthbuffer_state depth;
- struct radeon_pixel_state pixel;
struct radeon_scissor_state scissor;
struct radeon_stencilbuffer_state stencil;
struct radeon_stipple_state stipple;