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authorPauli Nieminen <suokkos@gmail.com>2009-08-30 19:44:16 +0300
committerPauli Nieminen <suokkos@gmail.com>2009-08-31 20:27:48 +0300
commit4e0d99a63588c67a955f797733da32d04e6f4ee6 (patch)
tree07be8eb1fae6557fad356cce8ade953eb70ec54d /src/mesa/drivers/dri/radeon/radeon_texture.c
parentf9a4a0a9710c23a2041673eec290ff2f9260cbd0 (diff)
r100: Use shared debug code.
Converted r100 to use shared debug code with sed and fast compile check. New code has compability layer so old debugging code doesn't have to be changed all immidiatly.
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index fa16f44c18..181b23c396 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -936,7 +936,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
if (t->validated || t->image_override)
return GL_TRUE;
- if (RADEON_DEBUG & DEBUG_TEXTURE)
+ if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
if (baseimage->base.Border > 0)
@@ -964,7 +964,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
}
if (!t->mt) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
+ if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, " Allocate new miptree\n");
radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
if (!t->mt) {
@@ -977,16 +977,16 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
for(face = 0; face < t->mt->faces; ++face) {
for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
- if (RADEON_DEBUG & DEBUG_TEXTURE)
+ if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
if (t->mt == image->mt) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
+ if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, "OK\n");
continue;
}
- if (RADEON_DEBUG & DEBUG_TEXTURE)
+ if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, "migrating\n");
migrate_image_to_miptree(t->mt, image, face, level);
}