diff options
author | Maciej Cencora <m.cencora@gmail.com> | 2009-11-29 15:40:13 +0100 |
---|---|---|
committer | Maciej Cencora <m.cencora@gmail.com> | 2009-11-29 17:27:48 +0100 |
commit | 63c00c53a3019b801c5eee8a12f7862422f79f10 (patch) | |
tree | 55a106bc7772bebb5fd22714356c351e69581945 /src/mesa/drivers/dri/radeon/radeon_texture.c | |
parent | 2773556d55fe6043bee3d4c86f7b78906e5d60e0 (diff) |
radeon: update miptree code a little
Simplify gl image level <-> miptree level mapping (are equal now).
Don't allocate miptree for images that won't fit in it (fixes #25230).
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 36 |
1 files changed, 32 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index c715650d55..0390d376ba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -509,6 +509,27 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, return MESA_FORMAT_NONE; /* never get here */ } +/** Check if given image is valid within current texture object. + */ +static int image_matches_texture_obj(struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned level) +{ + const struct gl_texture_image *baseImage = texObj->Image[0][level]; + + if (level < texObj->BaseLevel || level > texObj->MaxLevel) + return 0; + + const unsigned levelDiff = level - texObj->BaseLevel; + const unsigned refWidth = baseImage->Width >> levelDiff; + const unsigned refHeight = baseImage->Height >> levelDiff; + const unsigned refDepth = baseImage->Depth >> levelDiff; + + return (texImage->Width == refWidth && + texImage->Height == refHeight && + texImage->Depth == refDepth); +} + static void teximage_assign_miptree(radeonContextPtr rmesa, struct gl_texture_object *texObj, struct gl_texture_image *texImage, @@ -518,9 +539,14 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, radeonTexObj *t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); + /* Since miptree holds only images for levels <BaseLevel..MaxLevel> + * don't allocate the miptree if the teximage won't fit. + */ + if (!image_matches_texture_obj(texObj, texImage, level)) + return; + /* Try using current miptree, or create new if there isn't any */ - if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, - radeon_gl_level_to_miptree_level(texObj, level))) { + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_miptree_unreference(&t->mt); radeon_try_alloc_miptree(rmesa, t); if (RADEON_DEBUG & RADEON_TEXTURE) { @@ -534,7 +560,7 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, * when there was no image for baselevel specified */ if (t->mt) { image->mtface = face; - image->mtlevel = radeon_gl_level_to_miptree_level(texObj, level); + image->mtlevel = level; radeon_miptree_reference(t->mt, &image->mt); } } @@ -590,6 +616,8 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); } + assert(dstRowStride); + if (dims == 3) { unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); @@ -704,7 +732,7 @@ static void radeon_teximage( if (!t->bo) { teximage_assign_miptree(rmesa, texObj, texImage, face, level); - if (!t->mt) { + if (!image->mt) { int size = _mesa_format_image_size(texImage->TexFormat, texImage->Width, texImage->Height, |