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authorKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/drivers/ggi
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/drivers/ggi')
-rw-r--r--src/mesa/drivers/ggi/ggimesa.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c
index 125aefcfb6..764ccba803 100644
--- a/src/mesa/drivers/ggi/ggimesa.c
+++ b/src/mesa/drivers/ggi/ggimesa.c
@@ -508,7 +508,7 @@ void GGIMesaSwapBuffers(void)
{
GGIMESADPRINT_CORE("GGIMesaSwapBuffers\n");
- FLUSH_VB(GGIMesa->gl_ctx, "swap buffers");
+ _mesa_swapbuffers( GGIMesa->gl_ctx );
gl_ggiFlush(GGIMesa->gl_ctx);
if (GGIMesa->gl_vis->DBflag)