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authorDaniel Borca <dborca@users.sourceforge.net>2003-12-10 15:24:49 +0000
committerDaniel Borca <dborca@users.sourceforge.net>2003-12-10 15:24:49 +0000
commit28442852978e8ca0bcc5fda6393fc7b94fcf2bbf (patch)
treefb627fe1aea1faccf98d34316041aa925a56115a /src/mesa/drivers/glide/fxtexman.c
parent43be8ee414369f2745de0cf936f9767ee31df991 (diff)
got rid of __FUNCTION__ :(
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2
Diffstat (limited to 'src/mesa/drivers/glide/fxtexman.c')
-rw-r--r--src/mesa/drivers/glide/fxtexman.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c
index 90704e3479..f891657d92 100644
--- a/src/mesa/drivers/glide/fxtexman.c
+++ b/src/mesa/drivers/glide/fxtexman.c
@@ -115,7 +115,7 @@ fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end)
}
else {
if (!(result = MALLOC(sizeof(MemRange)))) {
- fprintf(stderr, "%s: ERROR: out of memory!\n", __FUNCTION__);
+ fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n");
fxCloseHardware();
exit(-1);
}
@@ -225,11 +225,11 @@ fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size)
}
/* No free space. Discard oldest */
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
- fprintf(stderr, "%s: No free space. Discard oldest\n", __FUNCTION__);
+ fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n");
}
obj = fxTMFindOldestObject(fxMesa, tmu);
if (!obj) {
- fprintf(stderr, "%s: ERROR: No space for texture\n", __FUNCTION__);
+ fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n");
return -1;
}
fxTMMoveOutTM(fxMesa, obj);
@@ -397,13 +397,13 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
int texmemsize;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(%d)\n", __FUNCTION__, tObj->Name);
+ fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name);
}
fxMesa->stats.reqTexUpload++;
if (!ti->validated) {
- fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
+ fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -421,8 +421,8 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) {
- fprintf(stderr, "%s: downloading %p (%d) in texture memory in %d\n",
- __FUNCTION__, (void *)tObj, tObj->Name, where);
+ fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n",
+ (void *)tObj, tObj->Name, where);
}
ti->whichTMU = (FxU32) where;
@@ -511,7 +511,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
break;
default:
- fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, where);
+ fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where);
fxCloseHardware();
exit(-1);
}
@@ -552,7 +552,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
assert(mml->glideFormat > 0);
if (!ti->validated) {
- fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
+ fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -619,7 +619,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
break;
default:
- fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
+ fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
fxCloseHardware();
exit(-1);
}
@@ -640,7 +640,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
assert(mml);
if (!ti->validated) {
- fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
+ fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n");
fxCloseHardware();
exit(-1);
}
@@ -714,7 +714,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
yoffset, yoffset + height - 1);
break;
default:
- fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
+ fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
fxCloseHardware();
exit(-1);
}
@@ -726,7 +726,7 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name);
}
if (!ti->isInTM)
@@ -743,7 +743,7 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]);
break;
default:
- fprintf(stderr, "%s: INTERNAL ERROR: bad TMU (%ld)\n", __FUNCTION__, ti->whichTMU);
+ fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU);
fxCloseHardware();
exit(-1);
}
@@ -759,7 +759,7 @@ fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj)
int i;
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
- fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name);
}
fxTMMoveOutTM(fxMesa, tObj);