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authorBrian <brian@yutani.localnet.net>2007-03-16 11:00:07 -0600
committerBrian <brian@yutani.localnet.net>2007-03-16 11:00:07 -0600
commite5070bc3ca75dee31034cc543f3d2ee04e5dc032 (patch)
treec275438e2790d47da063fdccd7a7acbf64a3afd4 /src/mesa/drivers/x11/xm_buffer.c
parent7573b58db659b32f3589fc955959710d44353239 (diff)
Assorted fixes for dealing with zero-size frame/renderbuffers.
In xmesa_check_and_update_buffer_size() handle xmctx==NULL correctly: still call _mesa_resize_framebufer(). If we don't we can wind up in a situation where the framebuffer size is non-zero but an attached renderbuffer size is still initialized to zero. This inconsistancy can later cause problems. Check for zero-size renderbuffers in update_color_draw_buffers() and update_color_read_buffer(). See bug 7205.
Diffstat (limited to 'src/mesa/drivers/x11/xm_buffer.c')
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c39
1 files changed, 23 insertions, 16 deletions
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 73c46b1fe6..c1fa23328f 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -168,9 +168,6 @@ alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
static void
alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
{
- if (width == 0 || height == 0)
- return;
-
if (b->db_mode == BACK_XIMAGE) {
/* Deallocate the old backxrb->ximage, if any */
if (b->backxrb->ximage) {
@@ -186,6 +183,9 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
b->backxrb->ximage = NULL;
}
+ if (width == 0 || height == 0)
+ return;
+
/* Allocate new back buffer */
#ifdef XFree86Server
/* Allocate a regular XImage for the back buffer. */
@@ -218,20 +218,20 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
b->backxrb->pixmap = None;
}
else if (b->db_mode == BACK_PIXMAP) {
- if (!width)
- width = 1;
- if (!height)
- height = 1;
-
/* Free the old back pixmap */
if (b->backxrb->pixmap) {
- XMesaFreePixmap(b->xm_visual->display, b->backxrb->pixmap);
+ XMesaFreePixmap(b->xm_visual->display, b->backxrb->pixmap);
+ b->backxrb->pixmap = 0;
}
- /* Allocate new back pixmap */
- b->backxrb->pixmap = XMesaCreatePixmap(b->xm_visual->display,
- b->frontxrb->drawable,
- width, height,
- GET_VISUAL_DEPTH(b->xm_visual));
+
+ if (width > 0 && height > 0) {
+ /* Allocate new back pixmap */
+ b->backxrb->pixmap = XMesaCreatePixmap(b->xm_visual->display,
+ b->frontxrb->drawable,
+ width, height,
+ GET_VISUAL_DEPTH(b->xm_visual));
+ }
+
b->backxrb->ximage = NULL;
}
}
@@ -250,6 +250,7 @@ xmesa_delete_renderbuffer(struct gl_renderbuffer *rb)
/**
* Reallocate renderbuffer storage for front color buffer.
+ * Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -260,6 +261,7 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/* just clear these to be sure we don't accidentally use them */
xrb->origin1 = NULL;
xrb->origin2 = NULL;
+ xrb->origin3 = NULL;
xrb->origin4 = NULL;
/* for the FLIP macro: */
@@ -275,6 +277,7 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
* Reallocate renderbuffer storage for back color buffer.
+ * Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -309,8 +312,12 @@ xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1);
}
else {
- /* this assertion will fail if we happend to run out of memory */
- /*assert(xrb->pixmap);*/
+ /* out of memory or buffer size is 0 x 0 */
+ xrb->width1 = xrb->width2 = xrb->width3 = xrb->width4 = 0;
+ xrb->origin1 = NULL;
+ xrb->origin2 = NULL;
+ xrb->origin3 = NULL;
+ xrb->origin4 = NULL;
}
return GL_TRUE;