summaryrefslogtreecommitdiff
path: root/src/mesa/glapi
diff options
context:
space:
mode:
authorIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
committerIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
commit9bdfee3a470a535ebe31074651fbacf680bcea6a (patch)
treefba4d709fc92d1afafdf77f0e9db9a82e1d52831 /src/mesa/glapi
parente0e993c5ff090058037875642dcd34727a3d8760 (diff)
Wrap every place that accesses a dispatch table with a macro. A new script-
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r--src/mesa/glapi/Makefile5
-rw-r--r--src/mesa/glapi/gl_table.py93
-rw-r--r--src/mesa/glapi/glthread.h16
3 files changed, 102 insertions, 12 deletions
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index db3d0ca390..259f3910c5 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -7,7 +7,7 @@
TOP = ../../..
include $(TOP)/configs/current
-OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h \
+OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \
../main/enums.c \
../x86/glapi_x86.S \
../drivers/dri/common/extension_helper.h \
@@ -34,6 +34,9 @@ glapioffsets.h: $(COMMON) gl_offsets.py
glapitable.h: $(COMMON) gl_table.py
$(PYTHON2) $(PYTHON_FLAGS) gl_table.py > glapitable.h
+dispatch.h: $(COMMON) gl_table.py
+ $(PYTHON2) $(PYTHON_FLAGS) gl_table.py -m remap_table > dispatch.h
+
../main/enums.c: $(COMMON) gl_enums.py
$(PYTHON2) $(PYTHON_FLAGS) gl_enums.py > ../main/enums.c
diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py
index a3b49438b7..d585b43cde 100644
--- a/src/mesa/glapi/gl_table.py
+++ b/src/mesa/glapi/gl_table.py
@@ -62,23 +62,110 @@ class PrintGlTable(gl_XML.gl_print_base):
return
+class PrintRemapTable(gl_XML.gl_print_base):
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.header_tag = '_DISPATCH_H_'
+ self.name = "gl_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
+
+ def printRealHeader(self):
+ print """/**
+ * \\file dispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+"""
+
+ return
+
+ def printBody(self, api):
+ print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
+ print ' (*(cast (((_glapi_proc *)(disp))[offset]))) parameters'
+ print '#define GET_by_offset(disp, offset) \\'
+ print ' (((_glapi_proc *)(disp))[offset])'
+ print '#define SET_by_offset(disp, offset, fn) \\'
+ print ' ((((_glapi_proc *)(disp))[offset]) = fn)'
+ print ''
+
+ for f in api.functionIterateByOffset():
+ print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
+ print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name)
+ print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name)
+ return
+
+ abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+
+ functions = []
+ abi_functions = []
+ count = 0
+ for f in api.functionIterateByOffset():
+ [category, num] = api.get_category_for_name( f.name )
+ if category not in abi:
+ functions.append( [f, count] )
+ count += 1
+ else:
+ abi_functions.append( f )
+
+
+ print 'struct _mesa_dispatch_remap_table {'
+
+ for [f, index] in functions:
+ print ' unsigned %s;' % (f.name)
+
+ print '};'
+ print ''
+ print '/* %u functions need remapping. */' % (count)
+ print ''
+
+ for f in abi_functions:
+ print '#define CALL_%s(disp, parameters) (*disp->%s) parameters' % (f.name, f.name)
+
+
+ for [f, index] in functions:
+ arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
+ cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string)
+
+ print '#define CALL_%s(disp, parameters) (* (%s) (((_glapi_proc *)disp)[dispatch_remap.%s])) parameters' % (f.name, cast, f.name)
+
+ return
+
+
def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0]
+ print " -m mode Mode can be 'table' or 'remap_table'."
sys.exit(1)
if __name__ == '__main__':
file_name = "gl_API.xml"
try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:")
except Exception,e:
show_usage()
+ mode = "table"
for (arg,val) in args:
if arg == "-f":
file_name = val
+ elif arg == "-m":
+ mode = val
+
+ if mode == "table":
+ printer = PrintGlTable()
+ elif mode == "remap_table":
+ printer = PrintRemapTable()
+ else:
+ show_usage()
api = gl_XML.parse_GL_API( file_name )
- printer = PrintGlTable()
printer.Print( api )
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index 291485dc20..503bb44abd 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -119,9 +119,9 @@ typedef pthread_mutex_t _glthread_Mutex;
extern struct _glapi_table * _glapi_DispatchTSD;
extern _glthread_TSD _gl_DispatchTSD;
-#define GL_CALL(name) \
- (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
- ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key))-> name)
+#define GET_DISPATCH() \
+ ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
+ ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key))
#endif
#endif /* PTHREADS */
@@ -312,16 +312,16 @@ _glthread_SetTSD(_glthread_TSD *, void *);
extern __thread struct _glapi_table * _glapi_tls_Dispatch
__attribute__((tls_model("initial-exec")));
-# define GL_CALL(name) (*(_glapi_tls_Dispatch-> name))
+#define GET_DISPATCH() _glapi_tls_Dispatch
#elif !defined(GL_CALL)
# if defined(THREADS)
extern struct _glapi_table * _glapi_DispatchTSD;
-# define GL_CALL(name) \
- (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
- ? _glapi_DispatchTSD : _glapi_get_dispatch())-> name)
+# define GET_DISPATCH() \
+ ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
+ ? _glapi_DispatchTSD : _glapi_get_dispatch())
# else
-# define GL_CALL(name) (*(_glapi_Dispatch-> name))
+# define GET_DISPATCH() _glapi_Dispatch
# endif /* defined(THREADS) */
#endif /* ndef GL_CALL */