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authorIan Romanick <idr@us.ibm.com>2007-06-07 13:38:06 -0700
committerIan Romanick <idr@us.ibm.com>2007-06-07 13:38:06 -0700
commit84d1b24647c0719551e8bcd5fa4601fbd3b1d555 (patch)
treeecb5388e9ca2d9f60604136e824992d3796324b7 /src/mesa/main/mtypes.h
parent359c6eada7172d61ed52091dcc8f406ad0598b8a (diff)
Fix ARB_fp spec conformance bug WRT shadow sampling.
The ARB_fp (and other assembly-level fragment program specs) say that the depth comparison function is always GL_NONE in fragment program mode.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7397199a11..6cbbf145a1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1426,6 +1426,10 @@ struct gl_texture_object
GLfloat ShadowAmbient; /**< GL_ARB_shadow_ambient */
GLenum CompareMode; /**< GL_ARB_shadow */
GLenum CompareFunc; /**< GL_ARB_shadow */
+ GLenum _Function; /**< Comparison function derrived from
+ * \c CompareOperator, \c CompareMode, and
+ * \c CompareFunc.
+ */
GLenum DepthMode; /**< GL_ARB_depth_texture */
GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */
GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */