diff options
author | Michel Dänzer <michel@tungstengraphics.com> | 2007-10-03 20:33:23 +0200 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-10-03 20:33:23 +0200 |
commit | 344464bf2e4e151968cfb101c2477e440508b1f0 (patch) | |
tree | 18bddd332b0b1af67246c985e976ee937d2ae600 /src/mesa/pipe/draw/draw_private.h | |
parent | ce765a7fb77e12ff083a9068ec232a15bcf41f66 (diff) |
Track fragment and vertex shader code generation via pipe shader state objects.
Unfortunately, the generated fragment shader code is effectively unusable until
it handles quad->mask.
Diffstat (limited to 'src/mesa/pipe/draw/draw_private.h')
-rw-r--r-- | src/mesa/pipe/draw/draw_private.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h index b3f1c4d23e..79b2176c59 100644 --- a/src/mesa/pipe/draw/draw_private.h +++ b/src/mesa/pipe/draw/draw_private.h @@ -124,9 +124,6 @@ struct draw_stage */ struct draw_vertex_shader { const struct pipe_shader_state *state; -#if defined(__i386__) || defined(__386__) - struct x86_function sse2_program; -#endif }; /** |