diff options
author | Michel Dänzer <michel@tungstengraphics.com> | 2007-10-03 20:33:23 +0200 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-10-03 20:33:23 +0200 |
commit | 344464bf2e4e151968cfb101c2477e440508b1f0 (patch) | |
tree | 18bddd332b0b1af67246c985e976ee937d2ae600 /src/mesa/pipe/softpipe/sp_context.h | |
parent | ce765a7fb77e12ff083a9068ec232a15bcf41f66 (diff) |
Track fragment and vertex shader code generation via pipe shader state objects.
Unfortunately, the generated fragment shader code is effectively unusable until
it handles quad->mask.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index ccf29b5683..4f429e8139 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -154,6 +154,8 @@ struct softpipe_context { struct draw_stage *vbuf; struct pipe_surface *cbuf; /**< current color buffer (one of cbufs) */ + + int use_sse : 1; }; |