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authorBrian Paul <brianp@vmware.com>2009-04-14 22:14:30 -0600
committerBrian Paul <brianp@vmware.com>2009-04-14 22:14:30 -0600
commit7db7ff878d3e5a6b345228e6eaee4797bb68b360 (patch)
tree9dbdcfc3d9bc37d88f7e86f22f7c8f18b9420b14 /src/mesa/shader/prog_instruction.h
parent0115a4f8f1952b166eaad09f317ff8bc465e0f28 (diff)
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step.
Diffstat (limited to 'src/mesa/shader/prog_instruction.h')
-rw-r--r--src/mesa/shader/prog_instruction.h32
1 files changed, 5 insertions, 27 deletions
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 4adce11f95..3109f6cbae 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -261,37 +261,15 @@ struct prog_src_register
GLuint Swizzle:12;
GLuint RelAddr:1;
- /**
- * \name Source register "sign" control.
- *
- * The ARB and NV extensions allow varrying degrees of control over the
- * sign of the source vector components. These values allow enough control
- * for all flavors of the extensions.
- */
- /*@{*/
- /**
- * Per-component negation for the SWZ instruction. For non-SWZ
- * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
- *
- * \since
- * ARB_vertex_program, ARB_fragment_program
- */
- GLuint NegateBase:4;
-
- /**
- * Take the component-wise absolute value.
- *
- * \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
- */
+ /** Take the component-wise absolute value */
GLuint Abs:1;
/**
- * Post-absolute value negation (all components).
+ * Post-Abs negation.
+ * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ
+ * instruction which allows per-component negation.
*/
- GLuint NegateAbs:1;
- /*@}*/
+ GLuint Negate:4;
};