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authorBrian <brian@yutani.localnet.net>2007-02-05 17:18:10 -0700
committerBrian <brian@yutani.localnet.net>2007-02-05 17:18:10 -0700
commit86080796471df6a9e126fd536b21c3b10cb5310c (patch)
tree26d7c96f3aa66061aacf5c9ca68f1a073b685f93 /src/mesa/shader/prog_print.c
parentd9731b26e759671d63e357eee2c921e90448ada2 (diff)
Use IR node's BranchNode field for IF/ELSE/ENDIF instructions.
This allows us to back-patch the IF/ELSE instruction's BranchTarget field to point to the location of the ELSE/ENDIF instructions. No longer have to search for ELSE/ENDIF in the interpreter. Also makes it trivial to translate IF/ELSE instructions into conditional/unconditional BRA instructions.
Diffstat (limited to 'src/mesa/shader/prog_print.c')
-rw-r--r--src/mesa/shader/prog_print.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 208c998661..aea11da0db 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -319,13 +319,14 @@ _mesa_print_instruction(const struct prog_instruction *inst, GLint indent)
print_comment(inst);
break;
case OPCODE_IF:
- _mesa_printf("IF (%s%s)",
+ _mesa_printf("IF (%s%s) (if false, goto %d)",
condcode_string(inst->DstReg.CondMask),
- swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
+ swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
+ inst->BranchTarget);
print_comment(inst);
return indent + 3;
case OPCODE_ELSE:
- _mesa_printf("ELSE\n");
+ _mesa_printf("ELSE (goto %d)\n", inst->BranchTarget);
return indent + 3;
case OPCODE_ENDIF:
_mesa_printf("ENDIF\n");