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authorBrian Paul <brian.paul@tungstengraphics.com>2006-10-29 18:03:16 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-10-29 18:03:16 +0000
commitd6272e06172f7ac7a0d6e8062e8ffba33e1ab3ba (patch)
tree6aadaf797cea8dfdc12ba662f209282d15d6ef6c /src/mesa/shader/program.c
parentefd95c10844df0c93ee3eab41259f719f55f171f (diff)
Change _mesa_init_instruction() to initialize an array of instructions.
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c40
1 files changed, 23 insertions, 17 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 8ac38ae119..96c1388f84 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -1307,26 +1307,32 @@ _mesa_load_state_parameters(GLcontext *ctx,
/**
* Initialize program instruction fields to defaults.
+ * \param inst first instruction to initialize
+ * \param count number of instructions to initialize
*/
void
-_mesa_init_instruction(struct prog_instruction *inst)
+_mesa_init_instructions(struct prog_instruction *inst, GLuint count)
{
- _mesa_bzero(inst, sizeof(struct prog_instruction));
-
- inst->SrcReg[0].File = PROGRAM_UNDEFINED;
- inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[1].File = PROGRAM_UNDEFINED;
- inst->SrcReg[1].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[2].File = PROGRAM_UNDEFINED;
- inst->SrcReg[2].Swizzle = SWIZZLE_NOOP;
-
- inst->DstReg.File = PROGRAM_UNDEFINED;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->DstReg.CondMask = COND_TR;
- inst->DstReg.CondSwizzle = SWIZZLE_NOOP;
-
- inst->SaturateMode = SATURATE_OFF;
- inst->Precision = FLOAT32;
+ GLuint i;
+
+ _mesa_bzero(inst, count * sizeof(struct prog_instruction));
+
+ for (i = 0; i < count; i++) {
+ inst[i].SrcReg[0].File = PROGRAM_UNDEFINED;
+ inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP;
+ inst[i].SrcReg[1].File = PROGRAM_UNDEFINED;
+ inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+ inst[i].SrcReg[2].File = PROGRAM_UNDEFINED;
+ inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP;
+
+ inst[i].DstReg.File = PROGRAM_UNDEFINED;
+ inst[i].DstReg.WriteMask = WRITEMASK_XYZW;
+ inst[i].DstReg.CondMask = COND_TR;
+ inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP;
+
+ inst[i].SaturateMode = SATURATE_OFF;
+ inst[i].Precision = FLOAT32;
+ }
}