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authorBrian Paul <brianp@vmware.com>2009-09-04 09:06:40 -0600
committerBrian Paul <brianp@vmware.com>2009-09-04 09:17:59 -0600
commit3fedd08779c2bc4a5f02c035e7ca4cab5da649dd (patch)
treeb559cd2b06d37e18b869ffafb451867e8e7cd72a /src/mesa/shader/program_parse.tab.h
parent40636fe6f2763e6be4141516a9eba5004b371915 (diff)
ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOK
Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this.
Diffstat (limited to 'src/mesa/shader/program_parse.tab.h')
-rw-r--r--src/mesa/shader/program_parse.tab.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index de08fb747f..b0f757ffa0 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -93,7 +93,7 @@
PALETTE = 309,
PARAMS = 310,
PLANE = 311,
- POINT = 312,
+ POINT_TOK = 312,
POINTSIZE = 313,
POSITION = 314,
PRIMARY = 315,
@@ -105,7 +105,7 @@
SCENECOLOR = 321,
SECONDARY = 322,
SHININESS = 323,
- SIZE = 324,
+ SIZE_TOK = 324,
SPECULAR = 325,
SPOT = 326,
STATE = 327,