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authorBrian Paul <brianp@vmware.com>2009-02-20 13:44:43 -0700
committerBrian Paul <brianp@vmware.com>2009-02-20 13:44:43 -0700
commit0ea95ae7420b4217b5c10c7593eb2e08e971bf72 (patch)
treeef9c5bf4a9743ebb5dd82d3408b6050635e52f29 /src/mesa/shader/slang/slang_ir.c
parent44e018c09e7aeba9fd9f4c380da224bd6622c470 (diff)
glsl: use new IR opcodes for TEX instructions with shadow comparison
Such TEX instructions will have the TexShadow flag set. The gl_program::ShadowSamplers field is now set in the linker. We missed that before.
Diffstat (limited to 'src/mesa/shader/slang/slang_ir.c')
-rw-r--r--src/mesa/shader/slang/slang_ir.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index e4c6e0ea51..dc4086d888 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -94,6 +94,9 @@ static const slang_ir_info IrInfo[] = {
{ IR_TEX, "IR_TEX", OPCODE_TEX, 4, 1 },
{ IR_TEXB, "IR_TEXB", OPCODE_TXB, 4, 1 },
{ IR_TEXP, "IR_TEXP", OPCODE_TXP, 4, 1 },
+ { IR_TEX_SH, "IR_TEX_SH", OPCODE_TEX, 4, 1 },
+ { IR_TEXB_SH, "IR_TEXB_SH", OPCODE_TXB, 4, 1 },
+ { IR_TEXP_SH, "IR_TEXP_SH", OPCODE_TXP, 4, 1 },
{ IR_FLOAT, "IR_FLOAT", OPCODE_NOP, 0, 0 }, /* float literal */
{ IR_FIELD, "IR_FIELD", OPCODE_NOP, 0, 0 },
{ IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 },