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authorBrian Paul <brianp@vmware.com>2009-01-28 16:49:28 -0700
committerBrian Paul <brianp@vmware.com>2009-01-28 16:49:28 -0700
commit26da28c995557c8b913e5ccfe31b31dc32e6c735 (patch)
treeee8d7502dba85aef86ee27c3d3139df013590dc4 /src/mesa/shader
parentf584752afefb06a17b10fc879f04c3b45bbc764b (diff)
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Everyone should be using the newer/better ARB versions of these extensions.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/prog_statevars.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 615826b210..3ce60427bf 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -493,10 +493,10 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
const struct gl_texture_object *texObj
= ctx->Texture.Unit[unit]._Current;
if (texObj) {
- value[0] = texObj->ShadowAmbient;
- value[1] = texObj->ShadowAmbient;
- value[2] = texObj->ShadowAmbient;
- value[3] = texObj->ShadowAmbient;
+ value[0] =
+ value[1] =
+ value[2] =
+ value[3] = texObj->CompareFailValue;
}
}
return;
@@ -777,7 +777,7 @@ append_token(char *dst, gl_state_index k)
append(dst, "PCMbias");
break;
case STATE_SHADOW_AMBIENT:
- append(dst, "ShadowAmbient");
+ append(dst, "CompareFailValue");
break;
default:
/* probably STATE_INTERNAL_DRIVER+i (driver private state) */