diff options
author | Roland Scheidegger <sroland@vmware.com> | 2009-03-12 15:04:47 +0100 |
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committer | Roland Scheidegger <sroland@vmware.com> | 2009-03-12 15:04:47 +0100 |
commit | 36010806a10a1d6850a3fb3f997c0fbb58196d21 (patch) | |
tree | d20783802a8de5693f4b77f6715d8a86b6eab573 /src/mesa/sparc | |
parent | 114152e068ec919feb0a57a1259c2ada970b9f02 (diff) |
regenerate glapi
Diffstat (limited to 'src/mesa/sparc')
-rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 52 |
1 files changed, 28 insertions, 24 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index bf70fceef5..493e094cde 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -935,6 +935,10 @@ gl_dispatch_functions_start: GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) + GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) + GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) + GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) + GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) @@ -951,26 +955,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_734) - GL_STUB(gl_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_735) - GL_STUB(gl_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_736) - GL_STUB(gl_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_737) - GL_STUB(gl_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) HIDDEN(gl_dispatch_stub_738) + GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_739) + GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_740) + GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_741) + GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_742) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_745, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_745) - GL_STUB(gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_746) + GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_749) + GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_750) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -988,19 +992,19 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_764, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_764) - GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_766, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_767) - GL_STUB(gl_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_768) - GL_STUB(gl_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_769) - GL_STUB(gl_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_770) + GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_771) + GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_772) + GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_774) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) |