diff options
author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-27 19:37:56 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-27 19:37:56 +0900 |
commit | 4ddd65967915ca4846f2831bc676c878a29dae4a (patch) | |
tree | f2c66e355d5e9ea6f80531f995ccc25166d06fc3 /src/mesa/state_tracker/st_cb_drawpixels.c | |
parent | 05cfb4c4b84b4e3119112c381ceffc583a4ef5fe (diff) |
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index d8f1d2367c..a7781f3ab2 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -382,7 +382,7 @@ make_texture(struct st_context *st, mformat, /* gl_texture_format */ dest, /* dest */ 0, 0, 0, /* dstX/Y/Zoffset */ - surface->pitch * cpp, /* dstRowStride, bytes */ + surface->stride, /* dstRowStride, bytes */ &dstImageOffsets, /* dstImageOffsets */ width, height, 1, /* size */ format, type, /* src format/type */ @@ -786,13 +786,13 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_S8_UNORM: { - ubyte *dest = stmap + spanY * ps->pitch + spanX; + ubyte *dest = stmap + spanY * ps->stride + spanX; memcpy(dest, values, spanWidth); } break; case PIPE_FORMAT_S8Z24_UNORM: { - uint *dest = (uint *) stmap + spanY * ps->pitch + spanX; + uint *dest = (uint *) (stmap + spanY * ps->stride + spanX*4); GLint k; for (k = 0; k < spanWidth; k++) { uint p = dest[k]; @@ -903,6 +903,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(psDraw->block.width == 1); + assert(psDraw->block.height == 1); + /* map the stencil buffer */ drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE); @@ -919,7 +922,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, y = ctx->DrawBuffer->Height - y - 1; } - dst = drawMap + (y * psDraw->pitch + dstx) * psDraw->cpp; + dst = drawMap + y * psDraw->stride + dstx * psDraw->block.size; src = buffer + i * width; switch (psDraw->format) { |