diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-09-19 15:38:15 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-09-19 15:38:15 +0000 |
commit | e4fcea2e06571b71a85b4f100c95d866a82f7c19 (patch) | |
tree | df95d1d9eed897c1dd2fee2923163843ddca3228 /src/mesa/tnl/t_imm_alloc.c | |
parent | 74c33393b4ebcc1616c0d8f1b6f43d658aed3f22 (diff) |
Assorted casts to silence g++ warnings.
Diffstat (limited to 'src/mesa/tnl/t_imm_alloc.c')
-rw-r--r-- | src/mesa/tnl/t_imm_alloc.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_imm_alloc.c b/src/mesa/tnl/t_imm_alloc.c index 8ffb182fd1..a8b3d72914 100644 --- a/src/mesa/tnl/t_imm_alloc.c +++ b/src/mesa/tnl/t_imm_alloc.c @@ -59,14 +59,14 @@ real_alloc_immediate( GLcontext *ctx ) /* Only allocate space for vertex positions right now. Color, texcoord, * etc storage will be allocated as needed. */ - immed->Attrib[VERT_ATTRIB_POS] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); + immed->Attrib[VERT_ATTRIB_POS] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); /* Enable this to allocate all attribute arrays up front */ if (0) { int i; for (i = 1; i < VERT_ATTRIB_MAX; i++) { - immed->Attrib[i] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); + immed->Attrib[i] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); } } |