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authorBrian Paul <brianp@vmware.com>2009-06-19 18:11:29 -0600
committerBrian Paul <brianp@vmware.com>2009-06-19 18:11:29 -0600
commitbda551898a09e4a07491dcf394bb2981dced0012 (patch)
treefa08cc8921e12c1a50adfea3afbe1e500d46edcc /src/mesa/x86
parent54b03948e0a4b84405227fe61a3114b0155caaa1 (diff)
mesa: regenerated files related to GL_ARB_vertex_array_object
Diffstat (limited to 'src/mesa/x86')
-rw-r--r--src/mesa/x86/glapi_x86.S118
1 files changed, 60 insertions, 58 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 5ad5e4f622..40fc6f2229 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -715,24 +715,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12)
GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16)
+ GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8)
GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_566, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_566@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))
- GL_STUB(_dispatch_stub_567, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_567@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))
- GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_568@8)
+ GL_STUB(_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_568@8)
HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_569@8)
+ GL_STUB(_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_569@8)
HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8))
- GL_STUB(_dispatch_stub_570, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_570@8)
+ GL_STUB(_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_570@8)
HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8))
- GL_STUB(_dispatch_stub_571, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_571@8)
+ GL_STUB(_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_571@8)
HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@8))
- GL_STUB(_dispatch_stub_572, _gloffset_SampleMaskSGIS, _dispatch_stub_572@8)
+ GL_STUB(_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_572@8)
HIDDEN(GL_PREFIX(_dispatch_stub_572, _dispatch_stub_572@8))
- GL_STUB(_dispatch_stub_573, _gloffset_SamplePatternSGIS, _dispatch_stub_573@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_573, _dispatch_stub_573@4))
+ GL_STUB(_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_573@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_573, _dispatch_stub_573@8))
+ GL_STUB(_dispatch_stub_574, _gloffset_SampleMaskSGIS, _dispatch_stub_574@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_574, _dispatch_stub_574@8))
+ GL_STUB(_dispatch_stub_575, _gloffset_SamplePatternSGIS, _dispatch_stub_575@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -743,10 +745,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_584, _gloffset_CullParameterdvEXT, _dispatch_stub_584@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8))
- GL_STUB(_dispatch_stub_585, _gloffset_CullParameterfvEXT, _dispatch_stub_585@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@8))
+ GL_STUB(_dispatch_stub_586, _gloffset_CullParameterdvEXT, _dispatch_stub_586@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8))
+ GL_STUB(_dispatch_stub_587, _gloffset_CullParameterfvEXT, _dispatch_stub_587@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -771,8 +773,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_610, _gloffset_PixelTexGenSGIX, _dispatch_stub_610@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_610, _dispatch_stub_610@4))
+ GL_STUB(_dispatch_stub_612, _gloffset_PixelTexGenSGIX, _dispatch_stub_612@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -814,24 +816,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_652, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_652@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@20))
- GL_STUB(_dispatch_stub_653, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_653@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@24))
- GL_STUB(_dispatch_stub_654, _gloffset_DeleteFencesNV, _dispatch_stub_654@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@8))
- GL_STUB(_dispatch_stub_655, _gloffset_FinishFenceNV, _dispatch_stub_655@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
- GL_STUB(_dispatch_stub_656, _gloffset_GenFencesNV, _dispatch_stub_656@8)
+ GL_STUB(_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_654@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@20))
+ GL_STUB(_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_655@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@24))
+ GL_STUB(_dispatch_stub_656, _gloffset_DeleteFencesNV, _dispatch_stub_656@8)
HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8))
- GL_STUB(_dispatch_stub_657, _gloffset_GetFenceivNV, _dispatch_stub_657@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@12))
- GL_STUB(_dispatch_stub_658, _gloffset_IsFenceNV, _dispatch_stub_658@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@4))
- GL_STUB(_dispatch_stub_659, _gloffset_SetFenceNV, _dispatch_stub_659@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_659, _dispatch_stub_659@8))
- GL_STUB(_dispatch_stub_660, _gloffset_TestFenceNV, _dispatch_stub_660@4)
+ GL_STUB(_dispatch_stub_657, _gloffset_FinishFenceNV, _dispatch_stub_657@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4))
+ GL_STUB(_dispatch_stub_658, _gloffset_GenFencesNV, _dispatch_stub_658@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@8))
+ GL_STUB(_dispatch_stub_659, _gloffset_GetFenceivNV, _dispatch_stub_659@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_659, _dispatch_stub_659@12))
+ GL_STUB(_dispatch_stub_660, _gloffset_IsFenceNV, _dispatch_stub_660@4)
HIDDEN(GL_PREFIX(_dispatch_stub_660, _dispatch_stub_660@4))
+ GL_STUB(_dispatch_stub_661, _gloffset_SetFenceNV, _dispatch_stub_661@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@8))
+ GL_STUB(_dispatch_stub_662, _gloffset_TestFenceNV, _dispatch_stub_662@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -912,26 +914,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_741, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_741@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@4))
- GL_STUB(_dispatch_stub_742, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_742@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
- GL_STUB(_dispatch_stub_743, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_743@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@8))
- GL_STUB(_dispatch_stub_744, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_744@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@8))
- GL_STUB(_dispatch_stub_745, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_745@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@4))
+ GL_STUB(_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_743@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4))
+ GL_STUB(_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_744@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@4))
+ GL_STUB(_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_745@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8))
+ GL_STUB(_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_746@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8))
+ GL_STUB(_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_747@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_747, _dispatch_stub_747@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_752, _gloffset_DepthBoundsEXT, _dispatch_stub_752@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_752, _dispatch_stub_752@16))
- GL_STUB(_dispatch_stub_753, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_753@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@8))
+ GL_STUB(_dispatch_stub_754, _gloffset_DepthBoundsEXT, _dispatch_stub_754@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@16))
+ GL_STUB(_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_755@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -949,20 +951,20 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_771, _gloffset_BlitFramebufferEXT, _dispatch_stub_771@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@40))
+ GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_774, _gloffset_StencilFuncSeparateATI, _dispatch_stub_774@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@16))
- GL_STUB(_dispatch_stub_775, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_775@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@16))
- GL_STUB(_dispatch_stub_776, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_776@16)
+ GL_STUB(_dispatch_stub_776, _gloffset_StencilFuncSeparateATI, _dispatch_stub_776@16)
HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
- GL_STUB(_dispatch_stub_777, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_777@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@12))
- GL_STUB(_dispatch_stub_778, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_778@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12))
+ GL_STUB(_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_777@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@16))
+ GL_STUB(_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_778@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@16))
+ GL_STUB(_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_779@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12))
+ GL_STUB(_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_780@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)