diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-03-30 16:33:35 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-03-30 16:33:35 +0000 |
commit | 9e81d6ae3a6db9831d6aea0fe4d92722176e9f74 (patch) | |
tree | fa81a73c9356c0add97e8339960258b8a2653076 /src/mesa | |
parent | 94d6bf883b3c2bfa52e178aa8abf5929ff524949 (diff) |
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 23 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 56 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_api.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_buffer.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xmesaP.h | 2 |
5 files changed, 71 insertions, 24 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 8afd0a7176..2ba3b81706 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -601,6 +601,7 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, { const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); + /* Note: we can ignoring internalFormat for "window-system" renderbuffers */ if (osmesa->format == OSMESA_RGBA) { rb->GetRow = get_row_RGBA; rb->GetValues = get_values_RGBA; @@ -609,6 +610,10 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGBA; rb->PutValues = put_values_RGBA; rb->PutMonoValues = put_mono_values_RGBA; + rb->RedBits = + rb->GreenBits = + rb->BlueBits = + rb->AlphaBits = 8 * sizeof(GLchan); } else if (osmesa->format == OSMESA_BGRA) { rb->GetRow = get_row_BGRA; @@ -618,6 +623,10 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_BGRA; rb->PutValues = put_values_BGRA; rb->PutMonoValues = put_mono_values_BGRA; + rb->RedBits = + rb->GreenBits = + rb->BlueBits = + rb->AlphaBits = 8 * sizeof(GLchan); } else if (osmesa->format == OSMESA_ARGB) { rb->GetRow = get_row_ARGB; @@ -627,6 +636,10 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ARGB; rb->PutValues = put_values_ARGB; rb->PutMonoValues = put_mono_values_ARGB; + rb->RedBits = + rb->GreenBits = + rb->BlueBits = + rb->AlphaBits = 8 * sizeof(GLchan); } else if (osmesa->format == OSMESA_RGB) { rb->GetRow = get_row_RGB; @@ -636,6 +649,9 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGB; rb->PutValues = put_values_RGB; rb->PutMonoValues = put_mono_values_RGB; + rb->RedBits = + rb->GreenBits = + rb->BlueBits = 8 * sizeof(GLchan); } else if (osmesa->format == OSMESA_BGR) { rb->GetRow = get_row_BGR; @@ -645,6 +661,9 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_BGR; rb->PutValues = put_values_BGR; rb->PutMonoValues = put_mono_values_BGR; + rb->RedBits = + rb->GreenBits = + rb->BlueBits = 8 * sizeof(GLchan); } #if CHAN_TYPE == GL_UNSIGNED_BYTE else if (osmesa->format == OSMESA_RGB_565) { @@ -655,6 +674,9 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGB_565; rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; + rb->RedBits = 5; + rb->GreenBits = 6; + rb->BlueBits = 5; } #endif else if (osmesa->format == OSMESA_COLOR_INDEX) { @@ -664,6 +686,7 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_CI; rb->PutValues = put_values_CI; rb->PutMonoValues = put_mono_values_CI; + rb->IndexBits = 8; } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index fe1ea69c6d..789fe53c3d 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -432,12 +432,13 @@ static void clear(GLcontext *ctx, #define FLIP(Y) (rb->Height - (Y) - 1) -/* SINGLE BUFFER */ - -/* These are slow, but work with all non-indexed visual types */ +/** + ** Front Buffer reading/writing + ** These are slow, but work with all non-indexed visual types. + **/ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_single(const GLcontext *ctx, +static void write_rgba_span_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], @@ -463,7 +464,7 @@ static void write_rgba_span_single(const GLcontext *ctx, } /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_single(const GLcontext *ctx, +static void write_rgb_span_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], @@ -492,7 +493,7 @@ static void write_rgb_span_single(const GLcontext *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_single(const GLcontext *ctx, +static void write_mono_rgba_span_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const GLchan color[4], @@ -517,7 +518,7 @@ static void write_mono_rgba_span_single(const GLcontext *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_single(const GLcontext *ctx, +static void write_rgba_pixels_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], @@ -540,7 +541,7 @@ static void write_rgba_pixels_single(const GLcontext *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_single(const GLcontext *ctx, +static void write_mono_rgba_pixels_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], @@ -558,7 +559,7 @@ static void write_mono_rgba_pixels_single(const GLcontext *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_single(const GLcontext *ctx, +static void read_rgba_span_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) @@ -578,7 +579,7 @@ static void read_rgba_span_single(const GLcontext *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_single(const GLcontext *ctx, +static void read_rgba_pixels_front(const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4]) @@ -981,10 +982,16 @@ wmesa_renderbuffer_storage(GLcontext *ctx, return GL_TRUE; } + +/** + * Plug in the Get/PutRow/Values functions for a renderbuffer depending + * on if we're drawing to the front or back color buffer. + */ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, int double_buffer) { if (double_buffer) { + /* back buffer */ /* Picking the correct span functions is important because * the DIB was allocated with the indicated depth. */ switch(pixelformat) { @@ -996,6 +1003,9 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_16; rb->GetRow = read_rgba_span_16; rb->GetValues = read_rgba_pixels_16; + rb->RedBits = 5; + rb->GreenBits = 6; + rb->BlueBits = 5; break; case PF_8R8G8B: rb->PutRow = write_rgba_span_32; @@ -1005,19 +1015,26 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->PutMonoValues = write_mono_rgba_pixels_32; rb->GetRow = read_rgba_span_32; rb->GetValues = read_rgba_pixels_32; + rb->RedBits = 8; + rb->GreenBits = 8; + rb->BlueBits = 8; break; default: break; } } - else { /* single buffer */ - rb->PutRow = write_rgba_span_single; - rb->PutRowRGB = write_rgb_span_single; - rb->PutMonoRow = write_mono_rgba_span_single; - rb->PutValues = write_rgba_pixels_single; - rb->PutMonoValues = write_mono_rgba_pixels_single; - rb->GetRow = read_rgba_span_single; - rb->GetValues = read_rgba_pixels_single; + else { + /* front buffer (actual Windows window) */ + rb->PutRow = write_rgba_span_front; + rb->PutRowRGB = write_rgb_span_front; + rb->PutMonoRow = write_mono_rgba_span_front; + rb->PutValues = write_rgba_pixels_front; + rb->PutMonoValues = write_mono_rgba_pixels_front; + rb->GetRow = read_rgba_span_front; + rb->GetValues = read_rgba_pixels_front; + rb->RedBits = 8; /* XXX fix these (565?) */ + rb->GreenBits = 8; + rb->BlueBits = 8; } } @@ -1317,6 +1334,9 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc) pwfb = wmesa_new_framebuffer(hdc, visual); /* need a color renderbuffer */ + /* XXX we need to make two renderbuffers if double-buffering, + * one for front color buffer and one for the back. + */ rb = wmesa_new_renderbuffer(); if (c->db_flag) _mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb); diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 261ebb9045..d2e2c7137b 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -355,15 +355,14 @@ alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer); /* front renderbuffer */ - b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode, + b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE); _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, &b->frontxrb->Base); /* back renderbuffer */ if (vis->mesa_visual.doubleBufferMode) { - b->backxrb = xmesa_new_renderbuffer(NULL, 0, - vis->mesa_visual.rgbMode, + b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE); /* determine back buffer implementation */ b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 8067b64840..2f20b162a7 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -107,7 +107,7 @@ xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, struct xmesa_renderbuffer * -xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode, +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, GLboolean backBuffer) { struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); @@ -121,15 +121,20 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode, else xrb->Base.AllocStorage = xmesa_alloc_front_storage; - if (rgbMode) { + if (visual->rgbMode) { xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.RedBits = visual->redBits; + xrb->Base.GreenBits = visual->greenBits; + xrb->Base.BlueBits = visual->blueBits; + xrb->Base.AlphaBits = visual->alphaBits; } else { xrb->Base.InternalFormat = GL_COLOR_INDEX; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_INT; + xrb->Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ } diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index afba40ae03..9d4e694609 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -496,7 +496,7 @@ extern const int xmesa_kernel1[16]; */ extern struct xmesa_renderbuffer * -xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode, +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, GLboolean backBuffer); extern unsigned long |