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authorBrian Paul <brianp@vmware.com>2009-06-26 16:33:46 -0600
committerBrian Paul <brianp@vmware.com>2009-06-26 16:41:04 -0600
commitf08bebfe246d786c39731871d8c4aa00a10b29ab (patch)
treeb97b7c5843845da5ce60b618030fe81cf4e10822 /src
parent2d86503471cb8691ce266342810237fc1b15a7b2 (diff)
mesa: raise MAX_VARYING (number of shader varying vars) to 16
16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index aecea689af..f7acd2f08e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -187,7 +187,7 @@
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 2
#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */
-#define MAX_VARYING 8 /**< number of float[4] vectors */
+#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 32