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-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_swapbuffers.c2
5 files changed, 3 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index cdf1408cd3..da9beba030 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -52,7 +52,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
{
struct intel_context *intel;
- const intelScreenPrivate *intelScreen;
DBG("%s\n", __FUNCTION__);
@@ -62,8 +61,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
if (!intel)
return;
- intelScreen = intel->intelScreen;
-
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 608f75b824..fc502a87d3 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -398,8 +398,6 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- gl_format texFormat;
-
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
@@ -435,8 +433,6 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
irb->Base.Format = texImage->TexFormat;
- texFormat = texImage->TexFormat;
-
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 9b382e3622..b870e9315e 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -69,7 +69,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
GLfloat vertices[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
- struct gl_renderbuffer *rb;
struct gl_pixelstore_attrib old_unpack;
GLstencil *stencil_pixels;
int row, y1, y2;
@@ -170,7 +169,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
*/
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
- rb = &irb->Base;
irb->Base.Width = depth_irb->Base.Width;
irb->Base.Height = depth_irb->Base.Height;
intel_renderbuffer_set_region(irb, depth_irb->region);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 2c5a884a9b..68e8db1de6 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -606,7 +606,6 @@ static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
int gem_kernel = 0;
- GLboolean gem_supported;
struct drm_i915_getparam gp;
__DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
@@ -621,13 +620,8 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/* If we've got a new enough DDX that's initializing GEM and giving us
* object handles for the shared buffers, use that.
*/
- if (intelScreen->driScrnPriv->dri2.enabled)
- gem_supported = GL_TRUE;
- else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- gem_kernel &&
- intelScreen->front.bo_handle != -1)
- gem_supported = GL_TRUE;
- else {
+ if (!intelScreen->driScrnPriv->dri2.enabled &&
+ intelScreen->driScrnPriv->ddx_version.minor < 9) {
fprintf(stderr, "[%s:%u] Error initializing GEM.\n",
__func__, __LINE__);
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
index 7d035b9f6e..5ae1240718 100644
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c
+++ b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
@@ -56,7 +56,7 @@ intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv)
.y2 = sarea->planeB_y + sarea->planeB_h };
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags = dPriv->vblFlags;
+ GLuint flags;
/* Update vblank info
*/