diff options
-rw-r--r-- | windows/VC6/mesa/mesa/mesa.dsp | 64 |
1 files changed, 36 insertions, 28 deletions
diff --git a/windows/VC6/mesa/mesa/mesa.dsp b/windows/VC6/mesa/mesa/mesa.dsp index c2c4f235ee..a98538ce88 100644 --- a/windows/VC6/mesa/mesa/mesa.dsp +++ b/windows/VC6/mesa/mesa/mesa.dsp @@ -41,7 +41,7 @@ RSC=rc.exe # PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -64,7 +64,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@@ -233,12 +233,12 @@ SOURCE=..\..\..\..\src\mesa\glapi\glthread.c # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\grammar.c
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\grammar_mesa.c
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c
# End Source File
# Begin Source File
@@ -474,7 +474,7 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.c # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.c
# End Source File
# Begin Source File
@@ -482,26 +482,14 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.c # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.c
# End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.c
# End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.c
# End Source File
# Begin Source File
@@ -510,10 +498,6 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.c # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.c
# End Source File
# Begin Source File
@@ -522,10 +506,6 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.c # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.c
# End Source File
# Begin Source File
@@ -875,15 +855,15 @@ SOURCE=..\..\..\..\src\mesa\glapi\glthread.h # End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\grammar.h
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\grammar_mesa.h
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\..\src\mesa\shader\grammar_syn.h
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_syn.h
# End Source File
# Begin Source File
@@ -1163,10 +1143,34 @@ SOURCE=..\..\..\..\src\mesa\main\simple_list.h # End Source File
# Begin Source File
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_mesa.h
# End Source File
# Begin Source File
@@ -1175,6 +1179,10 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.h # End Source File
# Begin Source File
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.h
# End Source File
# Begin Source File
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