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+/*
+ * Copyright (c) 1993-2003, Silicon Graphics, Inc.
+ * All Rights Reserved
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright
+ * notice and this permission notice appear in supporting documentation,
+ * and that the name of Silicon Graphics, Inc. not be used in
+ * advertising or publicity pertaining to distribution of the software
+ * without specific, written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
+ * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
+ * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
+ * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
+ * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
+ * OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor clauses
+ * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
+ * reserved under the copyright laws of the United States.
+ *
+ * Contractor/manufacturer is:
+ * Silicon Graphics, Inc.
+ * 1500 Crittenden Lane
+ * Mountain View, CA 94043
+ * United State of America
+ *
+ * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
+ */
+
+/*
+ * mvarray.c
+ * This program demonstrates multiple vertex arrays,
+ * specifically the OpenGL routine glMultiDrawElements().
+ */
+
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/glut.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+#ifdef GL_VERSION_1_3
+
+static void setupPointer(void)
+{
+ static GLint vertices[] = {25, 25,
+ 75, 75,
+ 100, 125,
+ 150, 75,
+ 200, 175,
+ 250, 150,
+ 300, 125,
+ 100, 200,
+ 150, 250,
+ 200, 225,
+ 250, 300,
+ 300, 250};
+
+ glEnableClientState (GL_VERTEX_ARRAY);
+ glVertexPointer (2, GL_INT, 0, vertices);
+}
+
+static void init(void)
+{
+ glClearColor (0.0, 0.0, 0.0, 0.0);
+ glShadeModel (GL_SMOOTH);
+ setupPointer ();
+}
+
+static void display(void)
+{
+ static GLubyte oneIndices[] = {0, 1, 2, 3, 4, 5, 6};
+ static GLubyte twoIndices[] = {1, 7, 8, 9, 10, 11};
+ static GLsizei count[] = {7, 6};
+ static GLvoid * indices[2] = {oneIndices, twoIndices};
+
+ glClear (GL_COLOR_BUFFER_BIT);
+ glColor3f (1.0, 1.0, 1.0);
+ glMultiDrawElementsEXT (GL_LINE_STRIP, count, GL_UNSIGNED_BYTE,
+ (const GLvoid **) indices, 2);
+ glFlush ();
+}
+
+static void reshape (int w, int h)
+{
+ glViewport (0, 0, (GLsizei) w, (GLsizei) h);
+ glMatrixMode (GL_PROJECTION);
+ glLoadIdentity ();
+ gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
+}
+
+static void keyboard(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+}
+
+int main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
+ glutInitWindowSize (350, 350);
+ glutInitWindowPosition (100, 100);
+ glutCreateWindow (argv[0]);
+ init ();
+ glutDisplayFunc(display);
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc (keyboard);
+ glutMainLoop();
+ return 0;
+}
+#else
+int main(int argc, char** argv)
+{
+ fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
+ fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
+ fprintf (stderr, "you may be able to modify this program to make it run.\n");
+ return 0;
+}
+#endif