diff options
Diffstat (limited to 'src/gallium/drivers/i965simple/brw_wm_surface_state.c')
-rw-r--r-- | src/gallium/drivers/i965simple/brw_wm_surface_state.c | 305 |
1 files changed, 0 insertions, 305 deletions
diff --git a/src/gallium/drivers/i965simple/brw_wm_surface_state.c b/src/gallium/drivers/i965simple/brw_wm_surface_state.c deleted file mode 100644 index b5b9e0e702..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_surface_state.c +++ /dev/null @@ -1,305 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - -static unsigned translate_tex_target( enum pipe_texture_target target ) -{ - switch (target) { - case PIPE_TEXTURE_1D: - return BRW_SURFACE_1D; - - case PIPE_TEXTURE_2D: - return BRW_SURFACE_2D; - - case PIPE_TEXTURE_3D: - return BRW_SURFACE_3D; - - case PIPE_TEXTURE_CUBE: - return BRW_SURFACE_CUBE; - - default: - assert(0); - return 0; - } -} - -static unsigned translate_tex_format( enum pipe_format pipe_format ) -{ - switch( pipe_format ) { - case PIPE_FORMAT_L8_UNORM: - return BRW_SURFACEFORMAT_L8_UNORM; - - case PIPE_FORMAT_I8_UNORM: - return BRW_SURFACEFORMAT_I8_UNORM; - - case PIPE_FORMAT_A8_UNORM: - return BRW_SURFACEFORMAT_A8_UNORM; - - case PIPE_FORMAT_A8L8_UNORM: - return BRW_SURFACEFORMAT_L8A8_UNORM; - - case PIPE_FORMAT_R8G8B8_UNORM: - assert(0); /* not supported for sampling */ - return BRW_SURFACEFORMAT_R8G8B8_UNORM; - - case PIPE_FORMAT_B8G8R8A8_UNORM: - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - - case PIPE_FORMAT_R8G8B8A8_UNORM: - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; - - case PIPE_FORMAT_R5G6B5_UNORM: - return BRW_SURFACEFORMAT_B5G6R5_UNORM; - - case PIPE_FORMAT_A1R5G5B5_UNORM: - return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; - - case PIPE_FORMAT_A4R4G4B4_UNORM: - return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; - - case PIPE_FORMAT_YCBCR_REV: - return BRW_SURFACEFORMAT_YCRCB_NORMAL; - - case PIPE_FORMAT_YCBCR: - return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; -#if 0 - case PIPE_FORMAT_RGB_FXT1: - case PIPE_FORMAT_RGBA_FXT1: - return BRW_SURFACEFORMAT_FXT1; -#endif - - case PIPE_FORMAT_Z16_UNORM: - return BRW_SURFACEFORMAT_I16_UNORM; -#if 0 - case PIPE_FORMAT_RGB_DXT1: - return BRW_SURFACEFORMAT_DXT1_RGB; - - case PIPE_FORMAT_RGBA_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM; - - case PIPE_FORMAT_RGBA_DXT3: - return BRW_SURFACEFORMAT_BC2_UNORM; - - case PIPE_FORMAT_RGBA_DXT5: - return BRW_SURFACEFORMAT_BC3_UNORM; - - case PIPE_FORMAT_SRGBA8: - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB; - case PIPE_FORMAT_SRGB_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; -#endif - - default: - assert(0); - return 0; - } -} - -static unsigned brw_buffer_offset(struct brw_context *brw, - struct pipe_buffer *buffer) -{ - return brw->winsys->get_buffer_offset(brw->winsys, - buffer, - 0); -} - -static -void brw_update_texture_surface( struct brw_context *brw, - unsigned unit ) -{ - const struct brw_texture *tObj = brw->attribs.Texture[unit]; - struct brw_surface_state surf; - - memset(&surf, 0, sizeof(surf)); - - surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; - surf.ss0.surface_type = translate_tex_target(tObj->base.target); - surf.ss0.surface_format = translate_tex_format(tObj->base.format); - - /* This is ok for all textures with channel width 8bit or less: - */ -/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ - - /* Updated in emit_reloc */ - surf.ss1.base_addr = brw_buffer_offset( brw, tObj->buffer ); - - surf.ss2.mip_count = tObj->base.last_level; - surf.ss2.width = tObj->base.width[0] - 1; - surf.ss2.height = tObj->base.height[0] - 1; - - surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; - surf.ss3.tiled_surface = 0; /* always zero */ - surf.ss3.pitch = tObj->stride - 1; - surf.ss3.depth = tObj->base.depth[0] - 1; - - surf.ss4.min_lod = 0; - - if (tObj->base.target == PIPE_TEXTURE_CUBE) { - surf.ss0.cube_pos_x = 1; - surf.ss0.cube_pos_y = 1; - surf.ss0.cube_pos_z = 1; - surf.ss0.cube_neg_x = 1; - surf.ss0.cube_neg_y = 1; - surf.ss0.cube_neg_z = 1; - } - - brw->wm.bind.surf_ss_offset[unit + 1] = - brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); -} - - - -#define OFFSET(TYPE, FIELD) ( (unsigned)&(((TYPE *)0)->FIELD) ) - - -static void upload_wm_surfaces(struct brw_context *brw ) -{ - unsigned i; - - { - struct brw_surface_state surf; - - /* BRW_NEW_FRAMEBUFFER - */ - struct pipe_surface *pipe_surface = brw->attribs.FrameBuffer.cbufs[0];/*fixme*/ - struct brw_texture *tex = (struct brw_texture *)pipe_surface->texture; - - memset(&surf, 0, sizeof(surf)); - - if (pipe_surface != NULL) { - if (pipe_surface->block.size == 4) - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - else - surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; - - surf.ss0.surface_type = BRW_SURFACE_2D; - - surf.ss1.base_addr = brw_buffer_offset( brw, tex->buffer ); - - surf.ss2.width = pipe_surface->width - 1; - surf.ss2.height = pipe_surface->height - 1; - surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; - surf.ss3.tiled_surface = 0; - surf.ss3.pitch = pipe_surface->stride - 1; - } else { - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - surf.ss0.surface_type = BRW_SURFACE_NULL; - } - - /* BRW_NEW_BLEND */ - surf.ss0.color_blend = (!brw->attribs.Blend->logicop_enable && - brw->attribs.Blend->blend_enable); - - - surf.ss0.writedisable_red = !(brw->attribs.Blend->colormask & PIPE_MASK_R); - surf.ss0.writedisable_green = !(brw->attribs.Blend->colormask & PIPE_MASK_G); - surf.ss0.writedisable_blue = !(brw->attribs.Blend->colormask & PIPE_MASK_B); - surf.ss0.writedisable_alpha = !(brw->attribs.Blend->colormask & PIPE_MASK_A); - - - - - brw->wm.bind.surf_ss_offset[0] = brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); - - brw->wm.nr_surfaces = 1; - } - - - /* BRW_NEW_TEXTURE - */ - for (i = 0; i < brw->num_textures && i < brw->num_samplers; i++) { - const struct brw_texture *texUnit = brw->attribs.Texture[i]; - - if (texUnit && - texUnit->base.reference.count/*(texUnit->reference.count > 0) == really used */) { - - brw_update_texture_surface(brw, i); - - brw->wm.nr_surfaces = i+2; - } - else { - brw->wm.bind.surf_ss_offset[i+1] = 0; - } - } - - brw->wm.bind_ss_offset = brw_cache_data( &brw->cache[BRW_SS_SURF_BIND], - &brw->wm.bind ); -} - - -/* KW: Will find a different way to acheive this, see for example the - * state caches with relocs in the i915 swz driver. - */ -#if 0 -static void emit_reloc_wm_surfaces(struct brw_context *brw) -{ - int unit; - - if (brw->state.draw_region != NULL) { - /* Emit framebuffer relocation */ - dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, - brw->wm.bind.surf_ss_offset[0] + - offsetof(struct brw_surface_state, ss1), - brw->state.draw_region->buffer); - } - - /* Emit relocations for texture buffers */ - for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) { - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit]; - struct gl_texture_object *tObj = texUnit->_Current; - struct intel_texture_object *intelObj = intel_texture_object(tObj); - - if (texUnit->_ReallyEnabled && intelObj->mt != NULL) { - dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - 0, - brw->wm.bind.surf_ss_offset[unit + 1] + - offsetof(struct brw_surface_state, ss1), - intelObj->mt->region->buffer); - } - } -} -#endif - -const struct brw_tracked_state brw_wm_surfaces = { - .dirty = { - .brw = (BRW_NEW_FRAMEBUFFER | - BRW_NEW_BLEND | - BRW_NEW_TEXTURE), - .cache = 0 - }, - .update = upload_wm_surfaces, -}; |