diff options
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 160 |
1 files changed, 146 insertions, 14 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 2497371232..63a23d06b8 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -27,14 +27,16 @@ #include "nv50_context.h" static struct pipe_texture * -nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) +nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { struct pipe_winsys *ws = pscreen->winsys; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); - unsigned usage, width = pt->width[0], height = pt->height[0]; - int i; + struct pipe_texture *pt = &mt->base; + unsigned usage, width = tmp->width[0], height = tmp->height[0]; + unsigned depth = tmp->depth[0]; + int i, l; - mt->base = *pt; + mt->base = *tmp; mt->base.refcount = 1; mt->base.screen = pscreen; @@ -59,17 +61,38 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->image_nr = 1; break; } - mt->image_offset = CALLOC(mt->image_nr, sizeof(int)); + + for (l = 0; l <= pt->last_level; l++) { + struct nv50_miptree_level *lvl = &mt->level[l]; + + pt->width[l] = width; + pt->height[l] = height; + pt->depth[l] = depth; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); + lvl->image = CALLOC(mt->image_nr, sizeof(struct pipe_buffer *)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + depth = MAX2(1, depth >> 1); + } for (i = 0; i < mt->image_nr; i++) { - int image_size; + for (l = 0; l <= pt->last_level; l++) { + struct nv50_miptree_level *lvl = &mt->level[l]; + int size; + + size = align(pt->width[l], 8) * pt->block.size; + size = align(size, 64); + size *= align(pt->height[l], 8) * pt->block.size; - image_size = align(width, 8) * pt->block.size; - image_size = align(image_size, 64); - image_size *= align(height, 8) * pt->block.size; + lvl->image[i] = ws->buffer_create(ws, 256, 0, size); + lvl->image_offset[i] = mt->total_size; - mt->image_offset[i] = mt->total_size; - mt->total_size += image_size; + mt->total_size += size; + } } mt->buffer = ws->buffer_create(ws, 256, usage, mt->total_size); @@ -81,6 +104,24 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static INLINE void +mark_dirty(uint32_t *flags, unsigned image) +{ + flags[image / 32] |= (1 << (image % 32)); +} + +static INLINE void +mark_clean(uint32_t *flags, unsigned image) +{ + flags[image / 32] &= ~(1 << (image % 32)); +} + +static INLINE int +is_dirty(uint32_t *flags, unsigned image) +{ + return !!(flags[image / 32] & (1 << (image % 32))); +} + static void nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -96,12 +137,86 @@ nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } } +void +nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, + unsigned level, unsigned image) +{ + struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *dst, *src; + unsigned face = 0, zslice = 0; + + if (!is_dirty(lvl->image_dirty_cpu, image)) + return; + + if (mt->base.target == PIPE_TEXTURE_CUBE) + face = image; + else + if (mt->base.target == PIPE_TEXTURE_3D) + zslice = image; + + /* Mark as clean already - so we don't continually call this function + * trying to get a GPU_WRITE pipe_surface! + */ + mark_clean(lvl->image_dirty_cpu, image); + + /* Pretend we're doing CPU access so we get the backing pipe_surface + * and not a view into the larger miptree. + */ + src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + /* Pretend we're only reading with the GPU so surface doesn't get marked + * as dirtied by the GPU. + */ + dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + + pscreen->tex_surface_release(pscreen, &dst); + pscreen->tex_surface_release(pscreen, &src); +} + +/* The reverse of the above */ +void +nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, + unsigned level, unsigned image) +{ + struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *dst, *src; + unsigned face = 0, zslice = 0; + + if (!is_dirty(lvl->image_dirty_gpu, image)) + return; + + if (mt->base.target == PIPE_TEXTURE_CUBE) + face = image; + else + if (mt->base.target == PIPE_TEXTURE_3D) + zslice = image; + + mark_clean(lvl->image_dirty_gpu, image); + + src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + + pscreen->tex_surface_release(pscreen, &dst); + pscreen->tex_surface_release(pscreen, &src); +} + static struct pipe_surface * nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct nv50_miptree *mt = nv50_miptree(pt); + struct nv50_miptree_level *lvl = &mt->level[level]; struct nv50_surface *s; struct pipe_surface *ps; int img; @@ -128,12 +243,29 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ps->nblocksx = pt->nblocksx[level]; ps->nblocksy = pt->nblocksy[level]; ps->stride = ps->width * ps->block.size; - ps->offset = mt->image_offset[img]; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; - pipe_texture_reference(&ps->texture, pt); - pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { + assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); + nv50_miptree_sync_cpu(pscreen, mt, level, img); + + ps->offset = 0; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, lvl->image[img]); + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + mark_dirty(lvl->image_dirty_cpu, img); + } else { + nv50_miptree_sync(pscreen, mt, level, img); + + ps->offset = lvl->image_offset[img]; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + + if (flags & PIPE_BUFFER_USAGE_GPU_WRITE) + mark_dirty(lvl->image_dirty_gpu, img); + } return ps; } |