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Diffstat (limited to 'src/mesa/drivers/dri/common/dri_bufmgr.h')
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.h40
1 files changed, 13 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h
index 3be342926f..7dbb558949 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.h
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.h
@@ -116,30 +116,6 @@ struct _dri_bufmgr {
/** Reduces the refcount on the userspace mapping of the buffer object. */
int (*bo_unmap)(dri_bo *buf);
- /**
- * Makes the buffer accessible to the graphics chip.
- *
- * The resulting offset of the buffer within the graphics aperture is then
- * available at buf->offset until the buffer is fenced.
- *
- * Flags should consist of the memory types that the buffer may be validated
- * into and the read/write/exe flags appropriate to the use of the buffer.
- */
- int (*bo_validate)(dri_bo *buf, unsigned int flags);
-
- /**
- * Associates the current set of validated buffers with a fence.
- *
- * Once fenced, the buffer manager will allow the validated buffers to be
- * evicted when the graphics device's execution has passed the fence
- * command.
- *
- * The fence object will have flags for the sum of the read/write/exe flags
- * of the validated buffers associated with it.
- */
- dri_fence * (*fence_validated)(dri_bufmgr *bufmgr, const char *name,
- GLboolean flushed);
-
/** Takes a reference on a fence object */
void (*fence_reference)(dri_fence *fence);
@@ -158,6 +134,15 @@ struct _dri_bufmgr {
* Tears down the buffer manager instance.
*/
void (*destroy)(dri_bufmgr *bufmgr);
+
+ /**
+ * Add relocation
+ */
+ void (*emit_reloc)(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, dri_bo *relocatee);
+
+ void *(*process_relocs)(dri_bo *batch_buf, GLuint *count);
+
+ void (*post_submit)(dri_bo *batch_buf, dri_fence **fence);
};
dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
@@ -169,9 +154,6 @@ void dri_bo_reference(dri_bo *bo);
void dri_bo_unreference(dri_bo *bo);
int dri_bo_map(dri_bo *buf, GLboolean write_enable);
int dri_bo_unmap(dri_bo *buf);
-int dri_bo_validate(dri_bo *buf, unsigned int flags);
-dri_fence *dri_fence_validated(dri_bufmgr *bufmgr, const char *name,
- GLboolean flushed);
void dri_fence_wait(dri_fence *fence);
void dri_fence_reference(dri_fence *fence);
void dri_fence_unreference(dri_fence *fence);
@@ -195,4 +177,8 @@ void dri_bufmgr_destroy(dri_bufmgr *bufmgr);
dri_bo *dri_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
unsigned int handle);
+void dri_emit_reloc(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, dri_bo *relocatee);
+void *dri_process_relocs(dri_bo *batch_buf, uint32_t *count);
+void dri_post_process_relocs(dri_bo *batch_buf);
+void dri_post_submit(dri_bo *batch_buf, dri_fence **last_fence);
#endif