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Diffstat (limited to 'src/mesa/drivers/dri/i810')
-rw-r--r--src/mesa/drivers/dri/i810/i810screen.c34
1 files changed, 16 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index af8e0cc08a..005d11a9b1 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -346,41 +346,39 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
return GL_FALSE; /* not implemented */
}
else {
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer(mesaVis,
- GL_FALSE, /* software depth buffer? */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE /* s/w alpha planes */);
-#else
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- /*screen->frontOffset*/0, screen->backPitch);
+ = driNewRenderbuffer(GL_RGBA,
+ driScrnPriv->pFB,
+ screen->cpp,
+ /*screen->frontOffset*/0, screen->backPitch,
+ driDrawPriv);
i810SetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- frontRb->Base.Data = driScrnPriv->pFB;
}
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
+ = driNewRenderbuffer(GL_RGBA,
+ screen->back.map,
+ screen->cpp,
+ screen->backOffset, screen->backPitch,
+ driDrawPriv);
i810SetSpanFunctions(backRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- backRb->Base.Data = (GLubyte *) screen->back.map;
}
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->backPitch);
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ screen->depth.map,
+ screen->cpp,
+ screen->depthOffset, screen->backPitch,
+ driDrawPriv);
i810SetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- depthRb->Base.Data = (GLubyte *) screen->depth.map;
}
_mesa_add_soft_renderbuffers(fb,
@@ -391,7 +389,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
GL_FALSE, /* alpha */
GL_FALSE /* aux */);
driDrawPriv->driverPrivate = (void *) fb;
-#endif
+
return (driDrawPriv->driverPrivate != NULL);
}
}