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-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c8
-rw-r--r--src/mesa/drivers/dri/i915/i915_tex_layout.c16
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c10
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h9
-rw-r--r--src/mesa/drivers/dri/i915/intel_ioctl.c2
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel.c121
-rw-r--r--src/mesa/drivers/dri/i915/intel_pixel.h63
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_copy.c383
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_draw.c387
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_state.c26
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c15
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.h15
14 files changed, 72 insertions, 987 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index e5d8d27993..21d2fe6289 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -311,7 +311,7 @@ static void
i915PolygonStipple(GLcontext * ctx, const GLubyte * mask)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
- const GLubyte *m = mask;
+ const GLubyte *m;
GLubyte p[4];
int i, j, k;
int active = (ctx->Polygon.StippleFlag &&
@@ -323,6 +323,12 @@ i915PolygonStipple(GLcontext * ctx, const GLubyte * mask)
i915->state.Stipple[I915_STPREG_ST1] &= ~ST1_ENABLE;
}
+ /* Use the already unpacked stipple data from the context rather than the
+ * uninterpreted mask passed in.
+ */
+ mask = (const GLubyte *)ctx->PolygonStipple;
+ m = mask;
+
p[0] = mask[12] & 0xf;
p[0] |= p[0] << 4;
p[1] = mask[8] & 0xf;
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index 7b761a7b22..dfd02112ba 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -54,7 +54,7 @@ static GLint step_offsets[6][2] = { {0, 2},
};
GLboolean
-i915_miptree_layout(struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -67,7 +67,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -107,7 +107,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
/* Calculate the size of a single slice.
*/
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
@@ -150,7 +150,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLuint height = mt->height0;
GLuint img_height;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -180,7 +180,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLboolean
-i945_miptree_layout(struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -197,7 +197,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim);
else
mt->pitch = 14 * 8;
@@ -279,7 +279,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -329,7 +329,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(mt);
+ i945_miptree_layout_2d(intel, mt);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 09684e87b4..1c45fd5dcd 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -246,7 +246,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_SS2] |=
(SS2_SHADOW_ENABLE |
- intel_translate_compare_func(tObj->CompareFunc));
+ intel_translate_shadow_compare_func(tObj->CompareFunc));
minFilt = FILTER_4X4_FLAT;
magFilt = FILTER_4X4_FLAT;
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index c67d906db0..f407f7ec47 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -202,7 +202,7 @@ const struct dri_extension card_extensions[] = {
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
{"GL_NV_vertex_program1_1", NULL},
-/* { "GL_SGIS_generate_mipmap", NULL }, */
+ { "GL_SGIS_generate_mipmap", NULL },
{NULL, NULL}
};
@@ -544,8 +544,8 @@ intelInitContext(struct intel_context *intel,
#if DO_DEBUG
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
- if (!intel->ttm && (INTEL_DEBUG & DEBUG_BUFMGR))
- dri_bufmgr_fake_set_debug(intel->bufmgr, GL_TRUE);
+ if (INTEL_DEBUG & DEBUG_BUFMGR)
+ dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
#endif
if (getenv("INTEL_NO_RAST")) {
@@ -591,8 +591,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->first_swap_fence = NULL;
}
- dri_bufmgr_destroy(intel->bufmgr);
-
if (release_texture_heaps) {
/* This share group is about to go away, free our private
* texture object data.
@@ -603,6 +601,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
+
+ dri_bufmgr_destroy(intel->bufmgr);
}
}
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index 6f0051ed8b..528e749c33 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -112,6 +112,14 @@ struct intel_context
struct intel_region * draw_region,
struct intel_region * depth_region);
+ void (*meta_draw_quad)(struct intel_context *intel,
+ GLfloat x0, GLfloat x1,
+ GLfloat y0, GLfloat y1,
+ GLfloat z,
+ GLuint color, /* ARGB32 */
+ GLfloat s0, GLfloat s1,
+ GLfloat t0, GLfloat t1);
+
void (*meta_color_mask) (struct intel_context * intel, GLboolean);
void (*meta_stencil_replace) (struct intel_context * intel,
@@ -425,6 +433,7 @@ extern void intelInitStateFuncs(struct dd_function_table *functions);
#define BLENDFACT_INV_CONST_ALPHA 0x0f
#define BLENDFACT_MASK 0x0f
+extern int intel_translate_shadow_compare_func(GLenum func);
extern int intel_translate_compare_func(GLenum func);
extern int intel_translate_stencil_op(GLenum op);
extern int intel_translate_blend_factor(GLenum factor);
diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c
index 37704d66ec..3cd8344b48 100644
--- a/src/mesa/drivers/dri/i915/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i915/intel_ioctl.c
@@ -157,7 +157,7 @@ intel_exec_ioctl(struct intel_context *intel,
execbuf.batch.DR4 = ((((GLuint) intel->drawX) & 0xffff) |
(((GLuint) intel->drawY) << 16));
- execbuf.ops_list = (unsigned)start; // TODO
+ execbuf.ops_list = (unsigned long)start; // TODO
execbuf.fence_arg.flags = DRM_FENCE_FLAG_SHAREABLE | DRM_I915_FENCE_FLAG_FLUSHED;
if (drmCommandWriteRead(intel->driFd, DRM_I915_EXECBUFFER, &execbuf,
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c
index 9018e3daef..d733c5e874 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel.c
@@ -1,120 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "enums.h"
-#include "state.h"
-#include "swrast/swrast.h"
-
-#include "intel_context.h"
-#include "intel_pixel.h"
-#include "intel_regions.h"
-
-
-/**
- * Check if any fragment operations are in effect which might effect
- * glDraw/CopyPixels.
- */
-GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* XXX Note: Scissor could be done with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
-
-GLboolean
-intel_check_meta_tex_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* Some of _ImageTransferState (scale, bias) could be done with
- * fragment programs on i915.
- */
- return !(ctx->_ImageTransferState || ctx->Fog.Enabled || /* not done yet */
- ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled);
-}
-
-/* The intel_region struct doesn't really do enough to capture the
- * format of the pixels in the region. For now this code assumes that
- * the region is a display surface and hence is either ARGB8888 or
- * RGB565.
- * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd
- * know the buffer's pixel format.
- *
- * \param format as given to glDraw/ReadPixels
- * \param type as given to glDraw/ReadPixels
- */
-GLboolean
-intel_check_blit_format(struct intel_region * region,
- GLenum format, GLenum type)
-{
- if (region->cpp == 4 &&
- (type == GL_UNSIGNED_INT_8_8_8_8_REV ||
- type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
- return GL_TRUE;
- }
-
- if (region->cpp == 2 &&
- type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
- return GL_TRUE;
- }
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n",
- __FUNCTION__, region->cpp,
- _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
-
- return GL_FALSE;
-}
-
-
-void
-intelInitPixelFuncs(struct dd_function_table *functions)
-{
- functions->Accum = _swrast_Accum;
- functions->Bitmap = _swrast_Bitmap;
- functions->CopyPixels = intelCopyPixels;
- functions->ReadPixels = intelReadPixels;
- functions->DrawPixels = intelDrawPixels;
-}
+../intel/intel_pixel.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.h b/src/mesa/drivers/dri/i915/intel_pixel.h
deleted file mode 100644
index a6fcf90ce0..0000000000
--- a/src/mesa/drivers/dri/i915/intel_pixel.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_PIXEL_H
-#define INTEL_PIXEL_H
-
-#include "mtypes.h"
-
-void intelInitPixelFuncs(struct dd_function_table *functions);
-
-GLboolean intel_check_blit_fragment_ops(GLcontext * ctx);
-
-GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx);
-
-GLboolean intel_check_blit_format(struct intel_region *region,
- GLenum format, GLenum type);
-
-
-void intelReadPixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- GLvoid * pixels);
-
-void intelDrawPixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format,
- GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels);
-
-void intelCopyPixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type);
-
-#endif
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_copy.c b/src/mesa/drivers/dri/i915/intel_pixel_copy.c
index 0bda2d863f..ee43360590 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_copy.c
@@ -1,382 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "state.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_tris.h"
-#include "intel_pixel.h"
-
-#define FILE_DEBUG_FLAG DEBUG_PIXEL
-
-static struct intel_region *
-copypix_src_region(struct intel_context *intel, GLenum type)
-{
- switch (type) {
- case GL_COLOR:
- return intel_readbuf_region(intel);
- case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
- case GL_STENCIL:
- /* Don't think this is really possible.
- */
- break;
- case GL_DEPTH_STENCIL_EXT:
- /* Does it matter whether it is stencil/depth or depth/stencil?
- */
- return intel->depth_region;
- default:
- break;
- }
-
- return NULL;
-}
-
-
-/**
- * Check if any fragment operations are in effect which might effect
- * glCopyPixels. Differs from intel_check_blit_fragment_ops in that
- * we allow Scissor.
- */
-static GLboolean
-intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* Could do logicop with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
-/* Doesn't work for overlapping regions. Could do a double copy or
- * just fallback.
- */
-static GLboolean
-do_texture_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
- GLenum src_format;
- GLenum src_type;
-
- DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
- srcx, srcy, width, height, dstx, dsty);
-
- if (!src || !dst || type != GL_COLOR)
- return GL_FALSE;
-
- /* Can't handle overlapping regions. Don't have sufficient control
- * over rasterization to pull it off in-place. Punt on these for
- * now.
- *
- * XXX: do a copy to a temporary.
- */
- if (src->buffer == dst->buffer) {
- drm_clip_rect_t srcbox;
- drm_clip_rect_t dstbox;
- drm_clip_rect_t tmp;
-
- srcbox.x1 = srcx;
- srcbox.y1 = srcy;
- srcbox.x2 = srcx + width;
- srcbox.y2 = srcy + height;
-
- dstbox.x1 = dstx;
- dstbox.y1 = dsty;
- dstbox.x2 = dstx + width * ctx->Pixel.ZoomX;
- dstbox.y2 = dsty + height * ctx->Pixel.ZoomY;
-
- DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
- DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
- width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
-
- if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
- DBG("%s: regions overlap\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
-
- intelFlush(&intel->ctx);
-
- intel->vtbl.install_meta_state(intel);
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- if (src->cpp == 2) {
- src_format = GL_RGB;
- src_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- src_format = GL_BGRA;
- src_type = GL_UNSIGNED_BYTE;
- }
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0,
- src->pitch,
- src->height, src_format, src_type)) {
- intel->vtbl.leave_meta_state(intel);
- return GL_FALSE;
- }
-
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-
- srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */
-
- srcx += dPriv->x;
- srcy += dPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. XXX: Just set the texcord wrap mode to clamp
- * or similar.
- *
- */
- if (0) {
- GLint orig_x = srcx;
- GLint orig_y = srcy;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx += srcx - orig_x;
- dsty += (srcy - orig_y) * ctx->Pixel.ZoomY;
- }
-
- /* Just use the regular cliprect mechanism... Does this need to
- * even hold the lock???
- */
- intel_meta_draw_quad(intel,
- dstx,
- dstx + width * ctx->Pixel.ZoomX,
- dPriv->h - (dsty + height * ctx->Pixel.ZoomY),
- dPriv->h - (dsty), 0, /* XXX: what z value? */
- 0x00ff00ff,
- srcx, srcx + width, srcy, srcy + height);
-
- out:
- intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-
-
-
-
-/**
- * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
- */
-static GLboolean
-do_blit_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
-
- /* Copypixels can be more than a straight copy. Ensure all the
- * extra operations are disabled:
- */
- if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
- ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
-
- if (!src || !dst)
- return GL_FALSE;
-
-
-
- intelFlush(&intel->ctx);
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
- GLint nbox = dPriv->numClipRects;
- GLint delta_x = 0;
- GLint delta_y = 0;
- GLuint i;
-
- /* Do scissoring in GL coordinates:
- */
- if (ctx->Scissor.Enabled)
- {
- GLint x = ctx->Scissor.X;
- GLint y = ctx->Scissor.Y;
- GLuint w = ctx->Scissor.Width;
- GLuint h = ctx->Scissor.Height;
- GLint dx = dstx - srcx;
- GLint dy = dsty - srcy;
-
- if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
- goto out;
-
- srcx = dstx - dx;
- srcy = dsty - dy;
- }
-
- /* Convert from GL to hardware coordinates:
- */
- dsty = dPriv->h - dsty - height;
- srcy = dPriv->h - srcy - height;
- dstx += dPriv->x;
- dsty += dPriv->y;
- srcx += dPriv->x;
- srcy += dPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. Dst is clipped with cliprects below.
- */
- {
- delta_x = srcx - dstx;
- delta_y = srcy - dsty;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx = srcx - delta_x;
- dsty = srcy - delta_y;
- }
-
- dest_rect.x1 = dstx;
- dest_rect.y1 = dsty;
- dest_rect.x2 = dstx + width;
- dest_rect.y2 = dsty + height;
-
- /* Could do slightly more clipping: Eg, take the intersection of
- * the existing set of cliprects and those cliprects translated
- * by delta_x, delta_y:
- *
- * This code will not overwrite other windows, but will
- * introduce garbage when copying from obscured window regions.
- */
- for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
-
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
-
- intelEmitCopyBlit(intel, dst->cpp,
- src->pitch, src->buffer, 0, src->tiled,
- dst->pitch, dst->buffer, 0, dst->tiled,
- rect.x1 + delta_x,
- rect.y1 + delta_y, /* srcx, srcy */
- rect.x1, rect.y1, /* dstx, dsty */
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
- }
-
- out:
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-
-void
-intelCopyPixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type)
-{
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- DBG("fallback to _swrast_CopyPixels\n");
-
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
-}
+../intel/intel_pixel_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_draw.c b/src/mesa/drivers/dri/i915/intel_pixel_draw.c
index 0fea9a1d01..8431a24edf 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_draw.c
@@ -1,386 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "bufferobj.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_regions.h"
-#include "intel_pixel.h"
-#include "intel_buffer_objects.h"
-#include "intel_tris.h"
-
-
-
-static GLboolean
-do_texture_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
- GLuint rowLength = unpack->RowLength ? unpack->RowLength : width;
- GLuint src_offset;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- intelFlush(&intel->ctx);
- intel->vtbl.render_start(intel);
- intel->vtbl.emit_state(intel);
-
- if (!dst)
- return GL_FALSE;
-
- if (src) {
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
- /* PBO only for now:
- */
-/* _mesa_printf("%s - not PBO\n", __FUNCTION__); */
- return GL_FALSE;
- }
-
- /* There are a couple of things we can't do yet, one of which is
- * set the correct state for pixel operations when GL texturing is
- * enabled. That's a pretty rare state and probably not worth the
- * effort. A completely device-independent version of this may do
- * more.
- *
- * Similarly, we make no attempt to merge metaops processing with
- * an enabled fragment program, though it would certainly be
- * possible.
- */
- if (!intel_check_meta_tex_fragment_ops(ctx)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad GL fragment state for metaops texture\n",
- __FUNCTION__);
- return GL_FALSE;
- }
-
- intel->vtbl.install_meta_state(intel);
-
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
- format, type, 0, 0, 0);
-
-
- /* Setup the pbo up as a rectangular texture, if possible.
- *
- * TODO: This is almost always possible if the i915 fragment
- * program is adjusted to correctly swizzle the sampled colors.
- * The major exception is any 24bit texture, like RGB888, for which
- * there is no hardware support.
- */
- if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, src_offset,
- rowLength, height, format, type)) {
- intel->vtbl.leave_meta_state(intel);
- return GL_FALSE;
- }
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- GLint srcx, srcy;
- GLint dstx, dsty;
-
- dstx = x;
- dsty = dPriv->h - (y + height);
-
- srcx = 0; /* skiprows/pixels already done */
- srcy = 0;
-
- if (0) {
- const GLint orig_x = dstx;
- const GLint orig_y = dsty;
-
- if (!_mesa_clip_to_region(0, 0, dst->pitch, dst->height,
- &dstx, &dsty, &width, &height))
- goto out;
-
- srcx += dstx - orig_x;
- srcy += dsty - orig_y;
- }
-
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("draw %d,%d %dx%d\n", dstx, dsty, width, height);
-
- /* Must use the regular cliprect mechanism in order to get the
- * drawing origin set correctly. Otherwise scissor state is in
- * incorrect coordinate space. Does this even need to hold the
- * lock???
- */
- intel_meta_draw_quad(intel,
- dstx, dstx + width * ctx->Pixel.ZoomX,
- dPriv->h - (y + height * ctx->Pixel.ZoomY),
- dPriv->h - (y),
- -ctx->Current.RasterPos[2] * .5,
- 0x00ff00ff,
- srcx, srcx + width, srcy + height, srcy);
- out:
- intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
-}
-
-
-
-
-
-/* Pros:
- * - no waiting for idle before updating framebuffer.
- *
- * Cons:
- * - if upload is by memcpy, this may actually be slower than fallback path.
- * - uploads the whole image even if destination is clipped
- *
- * Need to benchmark.
- *
- * Given the questions about performance, implement for pbo's only.
- * This path is definitely a win if the pbo is already in agp. If it
- * turns out otherwise, we can add the code necessary to upload client
- * data to agp space before performing the blit. (Though it may turn
- * out to be better/simpler just to use the texture engine).
- */
-static GLboolean
-do_blit_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dest = intel_drawbuf_region(intel);
- struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
- GLuint src_offset;
- GLuint rowLength;
- dri_fence *fence = NULL;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s\n", __FUNCTION__);
-
-
- if (!dest) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - no dest\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (src) {
- /* This validation should be done by core mesa:
- */
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
- /* PBO only for now:
- */
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - not PBO\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!intel_check_blit_format(dest, format, type)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!intel_check_blit_fragment_ops(ctx)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad GL fragment state for blitter\n",
- __FUNCTION__);
- return GL_FALSE;
- }
-
- if (ctx->Pixel.ZoomX != 1.0F) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomX for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
-
- if (unpack->RowLength > 0)
- rowLength = unpack->RowLength;
- else
- rowLength = width;
-
- if (ctx->Pixel.ZoomY == -1.0F) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
- return GL_FALSE; /* later */
- y -= height;
- }
- else if (ctx->Pixel.ZoomY == 1.0F) {
- rowLength = -rowLength;
- }
- else {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
- format, type, 0, 0, 0);
-
- intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t dest_rect;
- dri_bo *src_buffer = intel_bufferobj_buffer(intel, src, INTEL_READ);
- int i;
-
- dest_rect.x1 = dPriv->x + x;
- dest_rect.y1 = dPriv->y + dPriv->h - (y + height);
- dest_rect.x2 = dest_rect.x1 + width;
- dest_rect.y2 = dest_rect.y1 + height;
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
- intelEmitCopyBlit(intel,
- dest->cpp,
- rowLength, src_buffer, src_offset, GL_FALSE,
- dest->pitch, dest->buffer, 0, dest->tiled,
- rect.x1 - dest_rect.x1,
- rect.y2 - dest_rect.y2,
- rect.x1,
- rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
- }
- intel_batchbuffer_flush(intel->batch);
- fence = intel->batch->last_fence;
- dri_fence_reference(fence);
- }
- UNLOCK_HARDWARE(intel);
-
- if (fence) {
- dri_fence_wait(fence);
- dri_fence_unreference(fence);
- }
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - DONE\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-
-
-void
-intelDrawPixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format,
- GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- if (do_blit_drawpixels(ctx, x, y, width, height, format, type,
- unpack, pixels))
- return;
-
- if (do_texture_drawpixels(ctx, x, y, width, height, format, type,
- unpack, pixels))
- return;
-
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
- /*
- * We don't want the i915 texenv program to be applied to DrawPixels.
- * This is really just a performance optimization (mesa will other-
- * wise happily run the fragment program on each pixel in the image).
- */
- struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
- /* can't just set current frag prog to 0 here as on buffer resize
- we'll get new state checks which will segfault. Remains a hack. */
- ctx->FragmentProgram._Current = NULL;
- ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE;
- ctx->FragmentProgram._Active = GL_FALSE;
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- ctx->FragmentProgram._Current = fpSave;
- ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
- ctx->FragmentProgram._Active = GL_TRUE;
- }
- else {
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- }
-}
+../intel/intel_pixel_draw.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index c8b6d308d9..473ddb8393 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -216,7 +216,7 @@ intel_run_render(GLcontext * ctx, struct tnl_pipeline_stage *stage)
tnl->Driver.Render.Start(ctx);
for (i = 0; i < VB->PrimitiveCount; i++) {
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c
index 271511037e..558f068a42 100644
--- a/src/mesa/drivers/dri/i915/intel_state.c
+++ b/src/mesa/drivers/dri/i915/intel_state.c
@@ -39,6 +39,32 @@
#include "intel_regions.h"
#include "swrast/swrast.h"
+int
+intel_translate_shadow_compare_func( GLenum func )
+{
+ switch(func) {
+ case GL_NEVER:
+ return COMPAREFUNC_ALWAYS;
+ case GL_LESS:
+ return COMPAREFUNC_LEQUAL;
+ case GL_LEQUAL:
+ return COMPAREFUNC_LESS;
+ case GL_GREATER:
+ return COMPAREFUNC_GEQUAL;
+ case GL_GEQUAL:
+ return COMPAREFUNC_GREATER;
+ case GL_NOTEQUAL:
+ return COMPAREFUNC_EQUAL;
+ case GL_EQUAL:
+ return COMPAREFUNC_NOTEQUAL;
+ case GL_ALWAYS:
+ return COMPAREFUNC_NEVER;
+ }
+
+ fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
+ return COMPAREFUNC_NEVER;
+}
+
int
intel_translate_compare_func(GLenum func)
{
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 4b45dc065c..61b0bb3fd3 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -1066,7 +1066,7 @@ union fi
/**********************************************************************/
/* Used only with the metaops callbacks. */
/**********************************************************************/
-void
+static void
intel_meta_draw_poly(struct intel_context *intel,
GLuint n,
GLfloat xy[][2],
@@ -1074,8 +1074,10 @@ intel_meta_draw_poly(struct intel_context *intel,
{
union fi *vb;
GLint i;
+ GLboolean was_locked = intel->locked;
- LOCK_HARDWARE(intel);
+ if (!was_locked)
+ LOCK_HARDWARE(intel);
/* All 3d primitives should be emitted with INTEL_BATCH_CLIPRECTS,
* otherwise the drawing origin (DR4) might not be set correctly.
@@ -1094,10 +1096,12 @@ intel_meta_draw_poly(struct intel_context *intel,
}
INTEL_FIREVERTICES(intel);
- UNLOCK_HARDWARE(intel);
+
+ if (!was_locked)
+ UNLOCK_HARDWARE(intel);
}
-void
+static void
intel_meta_draw_quad(struct intel_context *intel,
GLfloat x0, GLfloat x1,
GLfloat y0, GLfloat y1,
@@ -1139,6 +1143,7 @@ intel_meta_draw_quad(struct intel_context *intel,
void
intelInitTriFuncs(GLcontext * ctx)
{
+ struct intel_context *intel = intel_context(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;
@@ -1155,4 +1160,6 @@ intelInitTriFuncs(GLcontext * ctx)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
+
+ intel->vtbl.meta_draw_quad = intel_meta_draw_quad;
}
diff --git a/src/mesa/drivers/dri/i915/intel_tris.h b/src/mesa/drivers/dri/i915/intel_tris.h
index b7bae8cd3b..021e5c6450 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.h
+++ b/src/mesa/drivers/dri/i915/intel_tris.h
@@ -51,19 +51,4 @@ extern void intelWrapInlinePrimitive(struct intel_context *intel);
GLuint *intelExtendInlinePrimitive(struct intel_context *intel,
GLuint dwords);
-
-void intel_meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1);
-
-void intel_meta_draw_poly(struct intel_context *intel,
- GLuint n,
- GLfloat xy[][2],
- GLfloat z, GLuint color, GLfloat tex[][2]);
-
-
-
#endif