diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs_tnl.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_tnl.c | 43 |
1 files changed, 20 insertions, 23 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index 82c1958887..0d61092247 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -146,9 +146,13 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) } /* BRW_NEW_INPUT_VARYING */ - for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_MAX ; i++) - if (brw->vb.info.varying & ((GLuint64EXT)1<<i)) - key->light_material_mask |= 1<<(i-BRW_ATTRIB_MAT_FRONT_AMBIENT); + + /* For these programs, material values are stuffed into the + * generic slots: + */ + for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) + if (brw->vb.info.varying & (1<<(VERT_ATTRIB_GENERIC0 + i))) + key->light_material_mask |= 1<<i; for (i = 0; i < MAX_LIGHTS; i++) { struct gl_light *light = &brw->attribs.Light->Light[i]; @@ -374,17 +378,10 @@ static void release_temps( struct tnl_program *p ) static struct ureg register_input( struct tnl_program *p, GLuint input ) { - GLuint orig_input = input; - /* Cram the material flags into the generic range. We'll translate - * them back later. - */ - if (input >= BRW_ATTRIB_MAT_FRONT_AMBIENT) - input -= BRW_ATTRIB_MAT_FRONT_AMBIENT - BRW_ATTRIB_GENERIC0; - assert(input < 32); p->program->Base.InputsRead |= (1<<input); - return make_ureg(PROGRAM_INPUT, orig_input); + return make_ureg(PROGRAM_INPUT, input); } static struct ureg register_output( struct tnl_program *p, GLuint output ) @@ -647,7 +644,7 @@ static void emit_passthrough( struct tnl_program *p, static struct ureg get_eye_position( struct tnl_program *p ) { if (is_undef(p->eye_position)) { - struct ureg pos = register_input( p, BRW_ATTRIB_POS ); + struct ureg pos = register_input( p, VERT_ATTRIB_POS ); struct ureg modelview[4]; p->eye_position = reserve_temp(p); @@ -710,7 +707,7 @@ static struct ureg get_eye_position_normalized( struct tnl_program *p ) static struct ureg get_eye_normal( struct tnl_program *p ) { if (is_undef(p->eye_normal)) { - struct ureg normal = register_input(p, BRW_ATTRIB_NORMAL ); + struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); struct ureg mvinv[3]; register_matrix_param6( p, STATE_MATRIX, STATE_MODELVIEW, 0, 0, 2, @@ -743,7 +740,7 @@ static struct ureg get_eye_normal( struct tnl_program *p ) static void build_hpos( struct tnl_program *p ) { - struct ureg pos = register_input( p, BRW_ATTRIB_POS ); + struct ureg pos = register_input( p, VERT_ATTRIB_POS ); struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); struct ureg mvp[4]; @@ -787,9 +784,9 @@ static struct ureg get_material( struct tnl_program *p, GLuint side, GLuint attrib = material_attrib(side, property); if (p->color_materials & (1<<attrib)) - return register_input(p, BRW_ATTRIB_COLOR0); + return register_input(p, VERT_ATTRIB_COLOR0); else if (p->materials & (1<<attrib)) - return register_input( p, attrib + BRW_ATTRIB_MAT_FRONT_AMBIENT ); + return register_input( p, attrib + _TNL_ATTRIB_MAT_FRONT_AMBIENT ); else return register_param3( p, STATE_MATERIAL, side, property ); } @@ -1157,7 +1154,7 @@ static void build_fog( struct tnl_program *p ) input = swizzle1(get_eye_position(p), Z); } else { - input = swizzle1(register_input(p, BRW_ATTRIB_FOG), X); + input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); } if (p->state->fog_option && @@ -1299,7 +1296,7 @@ static void build_texture_transform( struct tnl_program *p ) for (j = 0; j < 4; j++) { switch (modes[j]) { case TXG_OBJ_LINEAR: { - struct ureg obj = register_input(p, BRW_ATTRIB_POS); + struct ureg obj = register_input(p, VERT_ATTRIB_POS); struct ureg plane = register_param3(p, STATE_TEXGEN, i, STATE_TEXGEN_OBJECT_S + j); @@ -1348,7 +1345,7 @@ static void build_texture_transform( struct tnl_program *p ) } if (copy_mask) { - struct ureg in = register_input(p, BRW_ATTRIB_TEX0+i); + struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in ); } } @@ -1357,7 +1354,7 @@ static void build_texture_transform( struct tnl_program *p ) struct ureg texmat[4]; struct ureg in = (!is_undef(out_texgen) ? out_texgen : - register_input(p, BRW_ATTRIB_TEX0+i)); + register_input(p, VERT_ATTRIB_TEX0+i)); if (PREFER_DP4) { register_matrix_param6( p, STATE_MATRIX, STATE_TEXTURE, i, 0, 3, STATE_MATRIX, texmat ); @@ -1373,7 +1370,7 @@ static void build_texture_transform( struct tnl_program *p ) release_temps(p); } else { - emit_passthrough(p, BRW_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); + emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); } } } @@ -1425,10 +1422,10 @@ static void build_tnl_program( struct tnl_program *p ) build_lighting(p); else { if (p->state->fragprog_inputs_read & FRAG_BIT_COL0) - emit_passthrough(p, BRW_ATTRIB_COLOR0, VERT_RESULT_COL0); + emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0); if (p->state->fragprog_inputs_read & FRAG_BIT_COL1) - emit_passthrough(p, BRW_ATTRIB_COLOR1, VERT_RESULT_COL1); + emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1); } } |