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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index d635f3f50d..7d3c80bb21 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -48,6 +48,8 @@
#define DV_PF_555 (1<<8)
#define DV_PF_565 (2<<8)
#define DV_PF_8888 (3<<8)
+#define DV_PF_4444 (8<<8)
+#define DV_PF_1555 (9<<8)
struct intel_region;
struct intel_context;
@@ -159,12 +161,22 @@ struct intel_context
struct {
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
+ struct gl_buffer_object *texcoord_vbo;
struct gl_fragment_program *saved_fp;
GLboolean saved_fp_enable;
struct gl_vertex_program *saved_vp;
GLboolean saved_vp_enable;
+ struct gl_fragment_program *tex2d_fp;
+
+ GLboolean saved_texcoord_enable;
+ struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
+ GLenum saved_texcoord_type;
+ GLsizei saved_texcoord_size, saved_texcoord_stride;
+ const void *saved_texcoord_ptr;
+ int saved_active_texture;
+
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
@@ -213,6 +225,14 @@ struct intel_context
GLuint ClearColor565;
GLuint ClearColor8888;
+ /* info for intel_clear_tris() */
+ struct
+ {
+ struct gl_array_object *arrayObj;
+ GLfloat vertices[4][3];
+ GLfloat color[4][4];
+ } clear;
+
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;
@@ -262,11 +282,32 @@ struct intel_context
* flush time while the lock is held.
*/
GLboolean constant_cliprect;
+
/**
* In !constant_cliprect mode, set to true if the front cliprects should be
* used instead of back.
*/
GLboolean front_cliprects;
+
+ /**
+ * Set if rendering has occured to the drawable's front buffer.
+ *
+ * This is used in the DRI2 case to detect that glFlush should also copy
+ * the contents of the fake front buffer to the real front buffer.
+ */
+ GLboolean front_buffer_dirty;
+
+ /**
+ * Track whether front-buffer rendering is currently enabled
+ *
+ * A separate flag is used to track this in order to support MRT more
+ * easily.
+ */
+ GLboolean is_front_buffer_rendering;
+
+ GLboolean use_texture_tiling;
+ GLboolean use_early_z;
+
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
int perf_boxes;
@@ -319,6 +360,7 @@ extern char *__progname;
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
+#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
#define INTEL_FIREVERTICES(intel) \
do { \
@@ -520,6 +562,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y,
void intel_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);
+void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id);
+
/*======================================================================
* Inline conversion functions.
* These are better-typed than the macros used previously:
@@ -530,4 +575,10 @@ intel_context(GLcontext * ctx)
return (struct intel_context *) ctx;
}
+static INLINE GLboolean
+is_power_of_two(uint32_t value)
+{
+ return (value & (value - 1)) == 0;
+}
+
#endif