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path: root/src/mesa/drivers/dri/intel/intel_span.c
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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_span.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 28eabbc005..dcfcad1d95 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -558,6 +558,43 @@ intelInitSpanFuncs(GLcontext * ctx)
swdd->SpanRenderFinish = intelSpanRenderFinish;
}
+void
+intel_map_vertex_shader_textures(GLcontext *ctx)
+{
+ struct intel_context *intel = intel_context(ctx);
+ int i;
+
+ if (ctx->VertexProgram._Current == NULL)
+ return;
+
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled &&
+ ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) {
+ struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
+
+ intel_tex_map_images(intel, intel_texture_object(texObj));
+ }
+ }
+}
+
+void
+intel_unmap_vertex_shader_textures(GLcontext *ctx)
+{
+ struct intel_context *intel = intel_context(ctx);
+ int i;
+
+ if (ctx->VertexProgram._Current == NULL)
+ return;
+
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled &&
+ ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) {
+ struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
+
+ intel_tex_unmap_images(intel, intel_texture_object(texObj));
+ }
+ }
+}
/**
* Plug in appropriate span read/write functions for the given renderbuffer.