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Diffstat (limited to 'src/mesa/drivers/dri/mga/mgaspan.c')
-rw-r--r--src/mesa/drivers/dri/mga/mgaspan.c284
1 files changed, 284 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c
new file mode 100644
index 0000000000..8dc971cfc5
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaspan.c
@@ -0,0 +1,284 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaspan.c,v 1.11 2002/10/30 12:51:36 alanh Exp $ */
+
+#include "mtypes.h"
+#include "mgadd.h"
+#include "mgacontext.h"
+#include "mgaspan.h"
+#include "mgaioctl.h"
+#include "swrast/swrast.h"
+
+#define DBG 0
+
+
+#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \
+ __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ GLuint pitch = mgaScreen->frontPitch; \
+ GLuint height = dPriv->h; \
+ char *read_buf = (char *)(sPriv->pFB + \
+ mmesa->readOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch); \
+ char *buf = (char *)(sPriv->pFB + \
+ mmesa->drawOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch); \
+ GLuint p; \
+ (void) read_buf; (void) buf; (void) p
+
+
+
+#define LOCAL_DEPTH_VARS \
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \
+ __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ GLuint pitch = mgaScreen->frontPitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(sPriv->pFB + \
+ mgaScreen->depthOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch)
+
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+
+#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy)
+
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
+
+
+#define HW_LOCK() \
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
+ FLUSH_BATCH(mmesa); \
+ LOCK_HARDWARE_QUIESCENT(mmesa);
+
+
+#define HW_CLIPLOOP() \
+ do { \
+ int _nc = mmesa->numClipRects; \
+ while (_nc--) { \
+ int minx = mmesa->pClipRects[_nc].x1 - mmesa->drawX; \
+ int miny = mmesa->pClipRects[_nc].y1 - mmesa->drawY; \
+ int maxx = mmesa->pClipRects[_nc].x2 - mmesa->drawX; \
+ int maxy = mmesa->pClipRects[_nc].y2 - mmesa->drawY;
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE(mmesa);
+
+
+
+
+
+
+
+/* 16 bit, 565 rgb color spanline and pixel functions
+ */
+#define Y_FLIP(_y) (height - _y - 1)
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = MGAPACKCOLOR565( color[0], color[1], color[2] )
+
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
+ rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \
+ rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \
+ rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \
+ rgba[3] = 255; \
+} while(0)
+
+#define TAG(x) mga##x##_565
+#include "spantmp.h"
+
+
+
+
+
+/* 32 bit, 8888 argb color spanline and pixel functions
+ */
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = MGAPACKCOLOR8888( color[0], color[1], color[2], color[3] )
+
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (a << 24) )
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#define TAG(x) mga##x##_8888
+#include "spantmp.h"
+
+
+
+
+/* 16 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = d;
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)(buf + _x*2 + _y*pitch);
+
+#define TAG(x) mga##x##_16
+#include "depthtmp.h"
+
+
+
+
+/* 32 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = d;
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLuint *)(buf + _x*4 + _y*pitch);
+
+#define TAG(x) mga##x##_32
+#include "depthtmp.h"
+
+
+
+/* 24/8 bit interleaved depth/stencil functions
+ */
+#define WRITE_DEPTH( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
+ tmp &= 0xff; \
+ tmp |= (d) << 8; \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
+}
+
+#define READ_DEPTH( d, _x, _y ) { \
+ d = (*(GLuint *)(buf + _x*4 + _y*pitch) & ~0xff) >> 8; \
+}
+
+#define TAG(x) mga##x##_24_8
+#include "depthtmp.h"
+
+#define WRITE_STENCIL( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
+ tmp &= 0xffffff00; \
+ tmp |= d & 0xff; \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
+}
+
+#define READ_STENCIL( d, _x, _y ) \
+ d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff;
+
+#define TAG(x) mga##x##_24_8
+#include "stenciltmp.h"
+
+
+
+void mgaDDInitSpanFuncs( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ switch (mmesa->mgaScreen->cpp) {
+ case 2:
+ swdd->WriteRGBASpan = mgaWriteRGBASpan_565;
+ swdd->WriteRGBSpan = mgaWriteRGBSpan_565;
+ swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_565;
+ swdd->WriteRGBAPixels = mgaWriteRGBAPixels_565;
+ swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_565;
+ swdd->ReadRGBASpan = mgaReadRGBASpan_565;
+ swdd->ReadRGBAPixels = mgaReadRGBAPixels_565;
+
+ swdd->ReadDepthSpan = mgaReadDepthSpan_16;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_16;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_16;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_16;
+ break;
+
+ case 4:
+ swdd->WriteRGBASpan = mgaWriteRGBASpan_8888;
+ swdd->WriteRGBSpan = mgaWriteRGBSpan_8888;
+ swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_8888;
+ swdd->WriteRGBAPixels = mgaWriteRGBAPixels_8888;
+ swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_8888;
+ swdd->ReadRGBASpan = mgaReadRGBASpan_8888;
+ swdd->ReadRGBAPixels = mgaReadRGBAPixels_8888;
+
+ if (!mmesa->hw_stencil) {
+ swdd->ReadDepthSpan = mgaReadDepthSpan_32;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_32;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_32;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_32;
+ } else {
+ swdd->ReadDepthSpan = mgaReadDepthSpan_24_8;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_24_8;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_24_8;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_24_8;
+
+ swdd->ReadStencilSpan = mgaReadStencilSpan_24_8;
+ swdd->WriteStencilSpan = mgaWriteStencilSpan_24_8;
+ swdd->ReadStencilPixels = mgaReadStencilPixels_24_8;
+ swdd->WriteStencilPixels = mgaWriteStencilPixels_24_8;
+ }
+ break;
+ }
+}