diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv10_swtcl.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 42b3d666fb..a55d597ab4 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -100,7 +100,7 @@ static const int default_attr_size[8]={3,3,3,4,3,1,4,4}; #endif -static inline void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size) +static INLINE void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size) { if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -131,7 +131,7 @@ void nv10FinishPrimitive(struct nouveau_context *nmesa) } -static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) +static INLINE void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) { /* make sure there's enough room. if not, wait */ if (RING_AVAILABLE()<size) @@ -144,7 +144,7 @@ static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) /* Render unclipped begin/end objects */ /**********************************************************************/ -static inline void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) +static INLINE void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -230,7 +230,7 @@ static void (*nv10_render_tab_verts[GL_POLYGON+2])(GLcontext *, }; -static inline void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) +static INLINE void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -332,7 +332,7 @@ do { \ nmesa->vertex_attr_count++; \ } while (0) -static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) +static INLINE void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLuint vertsize = nmesa->vertex_size; @@ -344,7 +344,7 @@ static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) nv10FinishPrimitive(nmesa); } -static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) +static INLINE void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); @@ -364,7 +364,7 @@ static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) } } -static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) +static INLINE void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -378,7 +378,7 @@ static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) nv10FinishPrimitive(nmesa); } -static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) +static INLINE void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -393,7 +393,7 @@ static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin nv10FinishPrimitive(nmesa); } -static inline void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) +static INLINE void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -428,7 +428,7 @@ static void nv10ChooseRenderState(GLcontext *ctx) -static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) +static INLINE void nv10OutputVertexFormat(struct nouveau_context* nmesa) { GLcontext* ctx=nmesa->glCtx; TNLcontext *tnl = TNL_CONTEXT(ctx); |