diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_render.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index d33396e150..ce333b8099 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -432,20 +432,18 @@ static int r300Fallback(GLcontext * ctx) /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r500TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } } else { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r300TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } |