summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/radeon/radeon_fbo.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_fbo.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index ea18f1ee2d..f28efa33e9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -146,8 +146,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
+ rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ rb->DataType = GL_UNSIGNED_INT;
rb->DepthBits = 24;
cpp = 4;
break;
@@ -316,7 +316,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
rrb->base.DataType = GL_UNSIGNED_SHORT;
break;
case GL_DEPTH_COMPONENT24:
- rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rrb->base._ActualFormat = GL_DEPTH_COMPONENT24;
rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
rrb->base.DepthBits = 24;
rrb->base.DataType = GL_UNSIGNED_INT;
@@ -410,6 +410,20 @@ restart:
rrb->base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to RGB5 texture OK\n");
}
+ else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
+ rrb->cpp = 2;
+ rrb->base._ActualFormat = GL_RGB5_A1;
+ rrb->base._BaseFormat = GL_RGBA;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB1555 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
+ rrb->cpp = 2;
+ rrb->base._ActualFormat = GL_RGBA4;
+ rrb->base._BaseFormat = GL_RGBA;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB1555 texture OK\n");
+ }
else if (texImage->TexFormat == &_mesa_texformat_z16) {
rrb->cpp = 2;
rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
@@ -448,6 +462,7 @@ restart:
rrb->base.BlueBits = texImage->TexFormat->BlueBits;
rrb->base.AlphaBits = texImage->TexFormat->AlphaBits;
rrb->base.DepthBits = texImage->TexFormat->DepthBits;
+ rrb->base.StencilBits = texImage->TexFormat->StencilBits;
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_nop_alloc_storage;