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Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c20
1 files changed, 13 insertions, 7 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 83301f1e62..825a23090b 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (format == GL_COLOR) {
if (att->Renderbuffer->_BaseFormat != GL_RGB &&
att->Renderbuffer->_BaseFormat != GL_RGBA) {
- ASSERT(att->Renderbuffer->RedBits);
- ASSERT(att->Renderbuffer->GreenBits);
- ASSERT(att->Renderbuffer->BlueBits);
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
}
+ ASSERT(att->Renderbuffer->RedBits);
+ ASSERT(att->Renderbuffer->GreenBits);
+ ASSERT(att->Renderbuffer->BlueBits);
}
else if (format == GL_DEPTH) {
- ASSERT(att->Renderbuffer->DepthBits);
if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
+ ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else {
@@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
assert(format == GL_STENCIL);
- ASSERT(att->Renderbuffer->StencilBits);
if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
+ ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else {
@@ -2038,7 +2040,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if (mask & GL_STENCIL_BUFFER_BIT) {
struct gl_renderbuffer *readRb = readFb->_StencilBuffer;
struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
- if (readRb->StencilBits != drawRb->StencilBits) {
+ if (!readRb ||
+ !drawRb ||
+ readRb->StencilBits != drawRb->StencilBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(stencil buffer size mismatch");
return;
@@ -2048,7 +2052,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if (mask & GL_DEPTH_BUFFER_BIT) {
struct gl_renderbuffer *readRb = readFb->_DepthBuffer;
struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
- if (readRb->DepthBits != drawRb->DepthBits) {
+ if (!readRb ||
+ !drawRb ||
+ readRb->DepthBits != drawRb->DepthBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer size mismatch");
return;