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-rw-r--r--src/mesa/main/api_exec.c140
-rw-r--r--src/mesa/main/api_exec.h5
-rw-r--r--src/mesa/main/api_noop.c9
-rw-r--r--src/mesa/main/config.h39
-rw-r--r--src/mesa/main/context.c50
-rw-r--r--src/mesa/main/mfeatures.h79
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/texformat.c26
-rw-r--r--src/mesa/main/teximage.c21
-rw-r--r--src/mesa/main/texobj.c4
-rw-r--r--src/mesa/main/texstate.c14
-rw-r--r--src/mesa/main/texstore.c17
12 files changed, 312 insertions, 96 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 8cdbaada9b..f7cf42f600 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -30,7 +30,9 @@
#include "glheader.h"
+#if FEATURE_accum
#include "accum.h"
+#endif
#include "api_loopback.h"
#include "api_exec.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
@@ -39,25 +41,42 @@
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
#endif
+#if FEATURE_attrib_stack
#include "attrib.h"
+#endif
#include "blend.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
+#if FEATURE_draw_read_buffer
#include "buffers.h"
+#endif
#include "clear.h"
#include "clip.h"
+#if FEATURE_colortable
#include "colortab.h"
+#endif
#include "context.h"
+#if FEATURE_convolution
#include "convolve.h"
+#endif
#include "depth.h"
+#if FEATURE_dlist
#include "dlist.h"
+#endif
+#if FEATURE_drawpix
#include "drawpix.h"
+#include "rastpos.h"
+#endif
#include "enable.h"
+#if FEATURE_evaluators
#include "eval.h"
+#endif
#include "get.h"
+#if FEATURE_feadback
#include "feedback.h"
+#endif
#include "fog.h"
#if FEATURE_EXT_framebuffer_object
#include "fbobject.h"
@@ -65,21 +84,24 @@
#include "ffvertex_prog.h"
#include "framebuffer.h"
#include "hint.h"
+#if FEATURE_histogram
#include "histogram.h"
+#endif
#include "imports.h"
#include "light.h"
#include "lines.h"
#include "macros.h"
#include "matrix.h"
#include "multisample.h"
+#if FEATURE_pixel_transfer
#include "pixel.h"
+#endif
#include "pixelstore.h"
#include "points.h"
#include "polygon.h"
#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query
#include "queryobj.h"
#endif
-#include "rastpos.h"
#include "readpix.h"
#include "scissor.h"
#include "state.h"
@@ -131,7 +153,10 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_ColorMask(exec, _mesa_ColorMask);
SET_CullFace(exec, _mesa_CullFace);
SET_Disable(exec, _mesa_Disable);
+#if FEATURE_draw_read_buffer
SET_DrawBuffer(exec, _mesa_DrawBuffer);
+ SET_ReadBuffer(exec, _mesa_ReadBuffer);
+#endif
SET_Enable(exec, _mesa_Enable);
SET_Finish(exec, _mesa_Finish);
SET_Flush(exec, _mesa_Flush);
@@ -140,31 +165,20 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_GetError(exec, _mesa_GetError);
SET_GetFloatv(exec, _mesa_GetFloatv);
SET_GetString(exec, _mesa_GetString);
- SET_InitNames(exec, _mesa_InitNames);
SET_LineStipple(exec, _mesa_LineStipple);
SET_LineWidth(exec, _mesa_LineWidth);
SET_LoadIdentity(exec, _mesa_LoadIdentity);
SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
- SET_LoadName(exec, _mesa_LoadName);
SET_LogicOp(exec, _mesa_LogicOp);
SET_MatrixMode(exec, _mesa_MatrixMode);
SET_MultMatrixf(exec, _mesa_MultMatrixf);
SET_Ortho(exec, _mesa_Ortho);
SET_PixelStorei(exec, _mesa_PixelStorei);
SET_PopMatrix(exec, _mesa_PopMatrix);
- SET_PopName(exec, _mesa_PopName);
SET_PushMatrix(exec, _mesa_PushMatrix);
- SET_PushName(exec, _mesa_PushName);
- SET_RasterPos2f(exec, _mesa_RasterPos2f);
- SET_RasterPos2fv(exec, _mesa_RasterPos2fv);
- SET_RasterPos2i(exec, _mesa_RasterPos2i);
- SET_RasterPos2iv(exec, _mesa_RasterPos2iv);
- SET_ReadBuffer(exec, _mesa_ReadBuffer);
- SET_RenderMode(exec, _mesa_RenderMode);
SET_Rotatef(exec, _mesa_Rotatef);
SET_Scalef(exec, _mesa_Scalef);
SET_Scissor(exec, _mesa_Scissor);
- SET_SelectBuffer(exec, _mesa_SelectBuffer);
SET_ShadeModel(exec, _mesa_ShadeModel);
SET_StencilFunc(exec, _mesa_StencilFunc);
SET_StencilMask(exec, _mesa_StencilMask);
@@ -175,46 +189,57 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_TexParameteri(exec, _mesa_TexParameteri);
SET_Translatef(exec, _mesa_Translatef);
SET_Viewport(exec, _mesa_Viewport);
-#if _HAVE_FULL_GL
+#if FEATURE_accum
SET_Accum(exec, _mesa_Accum);
- SET_Bitmap(exec, _mesa_Bitmap);
+ SET_ClearAccum(exec, _mesa_ClearAccum);
+#endif
+#if FEATURE_dlist
SET_CallList(exec, _mesa_CallList);
SET_CallLists(exec, _mesa_CallLists);
- SET_ClearAccum(exec, _mesa_ClearAccum);
+ SET_DeleteLists(exec, _mesa_DeleteLists);
+ SET_EndList(exec, _mesa_EndList);
+ SET_GenLists(exec, _mesa_GenLists);
+ SET_IsList(exec, _mesa_IsList);
+ SET_ListBase(exec, _mesa_ListBase);
+ SET_NewList(exec, _mesa_NewList);
+#endif
SET_ClearDepth(exec, _mesa_ClearDepth);
SET_ClearIndex(exec, _mesa_ClearIndex);
SET_ClipPlane(exec, _mesa_ClipPlane);
SET_ColorMaterial(exec, _mesa_ColorMaterial);
- SET_CopyPixels(exec, _mesa_CopyPixels);
SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
- SET_DeleteLists(exec, _mesa_DeleteLists);
SET_DepthFunc(exec, _mesa_DepthFunc);
SET_DepthMask(exec, _mesa_DepthMask);
SET_DepthRange(exec, _mesa_DepthRange);
+#if FEATURE_drawpix
+ SET_Bitmap(exec, _mesa_Bitmap);
+ SET_CopyPixels(exec, _mesa_CopyPixels);
SET_DrawPixels(exec, _mesa_DrawPixels);
- SET_EndList(exec, _mesa_EndList);
+#endif
+#if FEATURE_feadback
+ SET_InitNames(exec, _mesa_InitNames);
SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer);
+ SET_LoadName(exec, _mesa_LoadName);
+ SET_PassThrough(exec, _mesa_PassThrough);
+ SET_PopName(exec, _mesa_PopName);
+ SET_PushName(exec, _mesa_PushName);
+ SET_SelectBuffer(exec, _mesa_SelectBuffer);
+ SET_RenderMode(exec, _mesa_RenderMode);
+#endif
SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
SET_Fogf(exec, _mesa_Fogf);
SET_Fogfv(exec, _mesa_Fogfv);
SET_Fogi(exec, _mesa_Fogi);
SET_Fogiv(exec, _mesa_Fogiv);
- SET_GenLists(exec, _mesa_GenLists);
SET_GetClipPlane(exec, _mesa_GetClipPlane);
SET_GetBooleanv(exec, _mesa_GetBooleanv);
SET_GetDoublev(exec, _mesa_GetDoublev);
SET_GetIntegerv(exec, _mesa_GetIntegerv);
SET_GetLightfv(exec, _mesa_GetLightfv);
SET_GetLightiv(exec, _mesa_GetLightiv);
- SET_GetMapdv(exec, _mesa_GetMapdv);
- SET_GetMapfv(exec, _mesa_GetMapfv);
- SET_GetMapiv(exec, _mesa_GetMapiv);
SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
- SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv);
- SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv);
- SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv);
SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
@@ -222,14 +247,10 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
- SET_GetTexGendv(exec, _mesa_GetTexGendv);
- SET_GetTexGenfv(exec, _mesa_GetTexGenfv);
- SET_GetTexGeniv(exec, _mesa_GetTexGeniv);
SET_GetTexImage(exec, _mesa_GetTexImage);
SET_Hint(exec, _mesa_Hint);
SET_IndexMask(exec, _mesa_IndexMask);
SET_IsEnabled(exec, _mesa_IsEnabled);
- SET_IsList(exec, _mesa_IsList);
SET_LightModelf(exec, _mesa_LightModelf);
SET_LightModelfv(exec, _mesa_LightModelfv);
SET_LightModeli(exec, _mesa_LightModeli);
@@ -238,8 +259,11 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_Lightfv(exec, _mesa_Lightfv);
SET_Lighti(exec, _mesa_Lighti);
SET_Lightiv(exec, _mesa_Lightiv);
- SET_ListBase(exec, _mesa_ListBase);
SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
+#if FEATURE_evaluators
+ SET_GetMapdv(exec, _mesa_GetMapdv);
+ SET_GetMapfv(exec, _mesa_GetMapfv);
+ SET_GetMapiv(exec, _mesa_GetMapiv);
SET_Map1d(exec, _mesa_Map1d);
SET_Map1f(exec, _mesa_Map1f);
SET_Map2d(exec, _mesa_Map2d);
@@ -248,22 +272,35 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_MapGrid1f(exec, _mesa_MapGrid1f);
SET_MapGrid2d(exec, _mesa_MapGrid2d);
SET_MapGrid2f(exec, _mesa_MapGrid2f);
+#endif
SET_MultMatrixd(exec, _mesa_MultMatrixd);
- SET_NewList(exec, _mesa_NewList);
- SET_PassThrough(exec, _mesa_PassThrough);
+#if FEATURE_pixel_transfer
+ SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv);
+ SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv);
+ SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv);
SET_PixelMapfv(exec, _mesa_PixelMapfv);
SET_PixelMapuiv(exec, _mesa_PixelMapuiv);
SET_PixelMapusv(exec, _mesa_PixelMapusv);
- SET_PixelStoref(exec, _mesa_PixelStoref);
SET_PixelTransferf(exec, _mesa_PixelTransferf);
SET_PixelTransferi(exec, _mesa_PixelTransferi);
SET_PixelZoom(exec, _mesa_PixelZoom);
+#endif
+ SET_PixelStoref(exec, _mesa_PixelStoref);
SET_PointSize(exec, _mesa_PointSize);
SET_PolygonMode(exec, _mesa_PolygonMode);
SET_PolygonOffset(exec, _mesa_PolygonOffset);
SET_PolygonStipple(exec, _mesa_PolygonStipple);
+#if FEATURE_attrib_stack
SET_PopAttrib(exec, _mesa_PopAttrib);
SET_PushAttrib(exec, _mesa_PushAttrib);
+ SET_PopClientAttrib(exec, _mesa_PopClientAttrib);
+ SET_PushClientAttrib(exec, _mesa_PushClientAttrib);
+#endif
+#if FEATURE_drawpix
+ SET_RasterPos2f(exec, _mesa_RasterPos2f);
+ SET_RasterPos2fv(exec, _mesa_RasterPos2fv);
+ SET_RasterPos2i(exec, _mesa_RasterPos2i);
+ SET_RasterPos2iv(exec, _mesa_RasterPos2iv);
SET_RasterPos2d(exec, _mesa_RasterPos2d);
SET_RasterPos2dv(exec, _mesa_RasterPos2dv);
SET_RasterPos2s(exec, _mesa_RasterPos2s);
@@ -284,24 +321,31 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_RasterPos4iv(exec, _mesa_RasterPos4iv);
SET_RasterPos4s(exec, _mesa_RasterPos4s);
SET_RasterPos4sv(exec, _mesa_RasterPos4sv);
+#endif
SET_ReadPixels(exec, _mesa_ReadPixels);
SET_Rotated(exec, _mesa_Rotated);
SET_Scaled(exec, _mesa_Scaled);
SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
SET_TexEnvf(exec, _mesa_TexEnvf);
SET_TexEnviv(exec, _mesa_TexEnviv);
+
+#if FEATURE_texgen
+ SET_GetTexGendv(exec, _mesa_GetTexGendv);
+ SET_GetTexGenfv(exec, _mesa_GetTexGenfv);
+ SET_GetTexGeniv(exec, _mesa_GetTexGeniv);
SET_TexGend(exec, _mesa_TexGend);
SET_TexGendv(exec, _mesa_TexGendv);
SET_TexGenf(exec, _mesa_TexGenf);
SET_TexGenfv(exec, _mesa_TexGenfv);
SET_TexGeni(exec, _mesa_TexGeni);
SET_TexGeniv(exec, _mesa_TexGeniv);
+#endif
+
SET_TexImage1D(exec, _mesa_TexImage1D);
SET_TexParameterf(exec, _mesa_TexParameterf);
SET_TexParameterfv(exec, _mesa_TexParameterfv);
SET_TexParameteriv(exec, _mesa_TexParameteriv);
SET_Translated(exec, _mesa_Translated);
-#endif
/* 1.1 */
SET_BindTexture(exec, _mesa_BindTexture);
@@ -322,9 +366,7 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
SET_IsTexture(exec, _mesa_IsTexture);
SET_NormalPointer(exec, _mesa_NormalPointer);
- SET_PopClientAttrib(exec, _mesa_PopClientAttrib);
SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
- SET_PushClientAttrib(exec, _mesa_PushClientAttrib);
SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
@@ -339,30 +381,37 @@ _mesa_init_exec_table(struct _glapi_table *exec)
#endif
/* OpenGL 1.2 GL_ARB_imaging */
-#if _HAVE_FULL_GL
SET_BlendColor(exec, _mesa_BlendColor);
SET_BlendEquation(exec, _mesa_BlendEquation);
SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
+
+#if FEATURE_colortable
SET_ColorSubTable(exec, _mesa_ColorSubTable);
SET_ColorTable(exec, _mesa_ColorTable);
SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv);
SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv);
+ SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable);
+ SET_CopyColorTable(exec, _mesa_CopyColorTable);
+ SET_GetColorTable(exec, _mesa_GetColorTable);
+ SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv);
+ SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv);
+#endif
+
+#if FEATURE_convolution
SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D);
SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D);
SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf);
SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv);
SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri);
SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv);
- SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable);
- SET_CopyColorTable(exec, _mesa_CopyColorTable);
SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D);
SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D);
- SET_GetColorTable(exec, _mesa_GetColorTable);
- SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv);
- SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv);
SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter);
SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv);
SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv);
+ SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D);
+#endif
+#if FEATURE_histogram
SET_GetHistogram(exec, _mesa_GetHistogram);
SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv);
SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv);
@@ -374,7 +423,6 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_Minmax(exec, _mesa_Minmax);
SET_ResetHistogram(exec, _mesa_ResetHistogram);
SET_ResetMinmax(exec, _mesa_ResetMinmax);
- SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D);
#endif
/* OpenGL 2.0 */
@@ -488,7 +536,7 @@ _mesa_init_exec_table(struct _glapi_table *exec)
#endif
/* 197. GL_MESA_window_pos */
-#if _HAVE_FULL_GL
+#if FEATURE_drawpix
SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA);
SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA);
SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA);
@@ -715,8 +763,10 @@ _mesa_init_exec_table(struct _glapi_table *exec)
#endif
/* ARB 37. GL_ARB_draw_buffers */
+#if FEATURE_draw_read_buffer
SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
-
+#endif
+
#if FEATURE_ARB_shader_objects
SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
SET_GetHandleARB(exec, _mesa_GetHandleARB);
diff --git a/src/mesa/main/api_exec.h b/src/mesa/main/api_exec.h
index 7f15ea9d00..4bd715053a 100644
--- a/src/mesa/main/api_exec.h
+++ b/src/mesa/main/api_exec.h
@@ -27,7 +27,10 @@
#define API_EXEC_H
-void
+struct _glapi_table;
+
+
+extern void
_mesa_init_exec_table(struct _glapi_table *exec);
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 3df64362ea..a1cc3a2a4b 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -30,7 +30,9 @@
#include "context.h"
#include "light.h"
#include "macros.h"
+#if FEATURE_dlist
#include "dlist.h"
+#endif
#include "glapi/dispatch.h"
@@ -621,6 +623,8 @@ static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLf
(void) a; (void) b; (void) c; (void) d;
}
+
+#if FEATURE_evaluators
/* Similarly, these have no effect outside begin/end:
*/
static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a )
@@ -652,6 +656,7 @@ static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b )
{
(void) a; (void) b;
}
+#endif /* FEATURE_evaluators */
/* Begin -- call into driver, should result in the vtxfmt being
@@ -904,20 +909,24 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
{
vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
vfmt->Begin = _mesa_noop_Begin;
+#if FEATURE_dlist
vfmt->CallList = _mesa_CallList;
vfmt->CallLists = _mesa_CallLists;
+#endif
vfmt->Color3f = _mesa_noop_Color3f;
vfmt->Color3fv = _mesa_noop_Color3fv;
vfmt->Color4f = _mesa_noop_Color4f;
vfmt->Color4fv = _mesa_noop_Color4fv;
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
vfmt->End = _mesa_noop_End;
+#if FEATURE_evaluators
vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f;
vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv;
vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f;
vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv;
vfmt->EvalPoint1 = _mesa_noop_EvalPoint1;
vfmt->EvalPoint2 = _mesa_noop_EvalPoint2;
+#endif
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT;
vfmt->Indexf = _mesa_noop_Indexf;
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 94e6055907..7fe88b07ea 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -31,6 +31,10 @@
#ifndef MESA_CONFIG_H_INCLUDED
#define MESA_CONFIG_H_INCLUDED
+
+#include "main/mfeatures.h"
+
+
/**
* \name OpenGL implementation limits
*/
@@ -283,41 +287,6 @@
#define ACOMP 3
-/*
- * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1.
- */
-#ifndef _HAVE_FULL_GL
-#define _HAVE_FULL_GL 1
-#endif
-
-#define FEATURE_userclip _HAVE_FULL_GL
-#define FEATURE_texgen _HAVE_FULL_GL
-#define FEATURE_windowpos _HAVE_FULL_GL
-#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
-#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
-
-#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
-#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
-#define FEATURE_es2_glsl 0
-
-#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
-#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
-#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
-#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
-#define FEATURE_EXT_timer_query _HAVE_FULL_GL
-#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_MESA_program_debug _HAVE_FULL_GL
-#define FEATURE_NV_fence _HAVE_FULL_GL
-#define FEATURE_NV_fragment_program _HAVE_FULL_GL
-#define FEATURE_NV_vertex_program _HAVE_FULL_GL
-/*@}*/
-
-
/**
* Maximum number of temporary vertices required for clipping.
*
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f720298407..228e77543b 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -78,27 +78,41 @@
#include "glheader.h"
#include "imports.h"
+#if FEATURE_accum
#include "accum.h"
+#endif
#include "api_exec.h"
#include "arrayobj.h"
+#if FEATURE_attrib_stack
#include "attrib.h"
+#endif
#include "blend.h"
#include "buffers.h"
#include "bufferobj.h"
+#if FEATURE_colortable
#include "colortab.h"
+#endif
#include "context.h"
#include "debug.h"
#include "depth.h"
+#if FEATURE_dlist
#include "dlist.h"
+#endif
+#if FEATURE_evaluators
#include "eval.h"
+#endif
#include "enums.h"
#include "extensions.h"
#include "fbobject.h"
+#if FEATURE_feedback
#include "feedback.h"
+#endif
#include "fog.h"
#include "framebuffer.h"
#include "get.h"
+#if FEATURE_histogram
#include "histogram.h"
+#endif
#include "hint.h"
#include "hash.h"
#include "light.h"
@@ -106,12 +120,16 @@
#include "macros.h"
#include "matrix.h"
#include "multisample.h"
+#if FEATURE_pixel_transfer
#include "pixel.h"
+#endif
#include "pixelstore.h"
#include "points.h"
#include "polygon.h"
#include "queryobj.h"
+#if FEATURE_drawpix
#include "rastpos.h"
+#endif
#include "scissor.h"
#include "simple_list.h"
#include "state.h"
@@ -562,9 +580,11 @@ cleanup:
static void
delete_displaylist_cb(GLuint id, void *data, void *userData)
{
+#if FEATURE_dlist
struct mesa_display_list *list = (struct mesa_display_list *) data;
GLcontext *ctx = (GLcontext *) userData;
_mesa_delete_list(ctx, list);
+#endif
}
/**
@@ -978,32 +998,50 @@ init_attrib_groups(GLcontext *ctx)
_mesa_init_extensions( ctx );
/* Attribute Groups */
+#if FEATURE_accum
_mesa_init_accum( ctx );
+#endif
+#if FEATURE_attrib_stack
_mesa_init_attrib( ctx );
+#endif
_mesa_init_buffer_objects( ctx );
_mesa_init_color( ctx );
+#if FEATURE_colortable
_mesa_init_colortables( ctx );
+#endif
_mesa_init_current( ctx );
_mesa_init_depth( ctx );
_mesa_init_debug( ctx );
+#if FEATURE_dlist
_mesa_init_display_list( ctx );
+#endif
+#if FEATURE_evaluators
_mesa_init_eval( ctx );
+#endif
_mesa_init_fbobjects( ctx );
+#if FEATURE_feedback
_mesa_init_feedback( ctx );
+#endif
_mesa_init_fog( ctx );
+#if FEATURE_histogram
_mesa_init_histogram( ctx );
+#endif
_mesa_init_hint( ctx );
_mesa_init_line( ctx );
_mesa_init_lighting( ctx );
_mesa_init_matrix( ctx );
_mesa_init_multisample( ctx );
+#if FEATURE_pixel_transfer
_mesa_init_pixel( ctx );
+#endif
_mesa_init_pixelstore( ctx );
_mesa_init_point( ctx );
_mesa_init_polygon( ctx );
_mesa_init_program( ctx );
_mesa_init_query( ctx );
+#if FEATURE_drawpix
_mesa_init_rastpos( ctx );
+#endif
_mesa_init_scissor( ctx );
_mesa_init_shader_state( ctx );
_mesa_init_stencil( ctx );
@@ -1014,8 +1052,12 @@ init_attrib_groups(GLcontext *ctx)
if (!_mesa_init_texture( ctx ))
return GL_FALSE;
+#if FEATURE_texture_s3tc
_mesa_init_texture_s3tc( ctx );
+#endif
+#if FEATURE_texture_fxt1
_mesa_init_texture_fxt1( ctx );
+#endif
/* Miscellaneous */
ctx->NewState = _NEW_ALL;
@@ -1169,14 +1211,14 @@ _mesa_initialize_context(GLcontext *ctx,
}
_mesa_init_exec_table(ctx->Exec);
ctx->CurrentDispatch = ctx->Exec;
-#if _HAVE_FULL_GL
+#if FEATURE_dlist
_mesa_init_dlist_table(ctx->Save);
_mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
+#endif
/* Neutral tnl module stuff */
_mesa_init_exec_vtxfmt( ctx );
ctx->TnlModule.Current = NULL;
ctx->TnlModule.SwapCount = 0;
-#endif
ctx->FragmentProgram._MaintainTexEnvProgram
= (_mesa_getenv("MESA_TEX_PROG") != NULL);
@@ -1268,11 +1310,15 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_attrib_data(ctx);
_mesa_free_lighting_data( ctx );
+#if FEATURE_evaluators
_mesa_free_eval_data( ctx );
+#endif
_mesa_free_texture_data( ctx );
_mesa_free_matrix_data( ctx );
_mesa_free_viewport_data( ctx );
+#if FEATURE_colortable
_mesa_free_colortables_data( ctx );
+#endif
_mesa_free_program_data(ctx);
_mesa_free_shader_state(ctx);
_mesa_free_query_data(ctx);
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
new file mode 100644
index 0000000000..6cc5fdd9a8
--- /dev/null
+++ b/src/mesa/main/mfeatures.h
@@ -0,0 +1,79 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file mfeatures.h
+ * Flags to enable/disable specific parts of the API.
+ */
+
+#ifndef FEATURES_H
+#define FEATURES_H
+
+
+#ifndef _HAVE_FULL_GL
+#define _HAVE_FULL_GL 1
+#endif
+
+#define FEATURE_accum _HAVE_FULL_GL
+#define FEATURE_attrib_stacks _HAVE_FULL_GL
+#define FEATURE_colortable _HAVE_FULL_GL
+#define FEATURE_convolution _HAVE_FULL_GL
+#define FEATURE_dlist _HAVE_FULL_GL
+#define FEATURE_draw_read_buffer _HAVE_FULL_GL
+#define FEATURE_drawpix _HAVE_FULL_GL
+#define FEATURE_evaluators _HAVE_FULL_GL
+#define FEATURE_feedback _HAVE_FULL_GL
+#define FEATURE_histogram _HAVE_FULL_GL
+#define FEATURE_pixeltransfer _HAVE_FULL_GL
+#define FEATURE_texgen _HAVE_FULL_GL
+#define FEATURE_texture_fxt1 _HAVE_FULL_GL
+#define FEATURE_texture_s3tc _HAVE_FULL_GL
+#define FEATURE_userclip _HAVE_FULL_GL
+#define FEATURE_windowpos _HAVE_FULL_GL
+#define FEATURE_es2_glsl 0
+
+#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+
+#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
+#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
+#define FEATURE_EXT_timer_query _HAVE_FULL_GL
+#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
+#define FEATURE_MESA_program_debug _HAVE_FULL_GL
+#define FEATURE_NV_fence _HAVE_FULL_GL
+#define FEATURE_NV_fragment_program _HAVE_FULL_GL
+#define FEATURE_NV_vertex_program _HAVE_FULL_GL
+
+
+#endif /* FEATURES_H */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index cf88fcd405..d233201b0b 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -40,7 +40,9 @@
#include "framebuffer.h"
#include "light.h"
#include "matrix.h"
+#if FEATURE_pixel_transfer
#include "pixel.h"
+#endif
#include "shader/program.h"
#include "state.h"
#include "stencil.h"
@@ -469,8 +471,10 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _NEW_STENCIL)
_mesa_update_stencil( ctx );
+#if FEATURE_pixel_transfer
if (new_state & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_pixel( ctx, new_state );
+#endif
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
update_separate_specular( ctx );
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index a32ad6380c..62acdba1bb 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1445,21 +1445,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_COMPRESSED_INTENSITY_ARB:
return &_mesa_texformat_intensity;
case GL_COMPRESSED_RGB_ARB:
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1)
return &_mesa_texformat_rgb_fxt1;
- else if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+#endif
+#if FEATURE_texture_s3tc
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.S3_s3tc)
return &_mesa_texformat_rgb_dxt1;
- else
- return &_mesa_texformat_rgb;
+#endif
+ return &_mesa_texformat_rgb;
case GL_COMPRESSED_RGBA_ARB:
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1)
return &_mesa_texformat_rgba_fxt1;
- else if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+#endif
+#if FEATURE_texture_s3tc
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.S3_s3tc)
return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */
- else
- return &_mesa_texformat_rgba;
+#endif
+ return &_mesa_texformat_rgba;
default:
; /* fallthrough */
}
@@ -1474,6 +1480,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
}
}
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
@@ -1484,7 +1491,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
; /* fallthrough */
}
}
+#endif
+#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
@@ -1512,6 +1521,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
; /* fallthrough */
}
}
+#endif
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index adf3d37597..46505205a7 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -32,7 +32,9 @@
#include "glheader.h"
#include "bufferobj.h"
#include "context.h"
+#if FEATURE_convolve
#include "convolve.h"
+#endif
#include "fbobject.h"
#include "framebuffer.h"
#include "image.h"
@@ -2412,9 +2414,11 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+#if FEATURE_convolve
if (is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
+#endif
if (target == GL_TEXTURE_1D) {
/* non-proxy target */
@@ -2507,10 +2511,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+#if FEATURE_convolve
if (is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
+#endif
if (target == GL_TEXTURE_2D ||
(ctx->Extensions.ARB_texture_cube_map &&
@@ -2729,10 +2735,12 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
/* XXX should test internal format */
if (is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
+#endif
if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
postConvWidth, 1, 1, format, type)) {
@@ -2787,11 +2795,13 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
/* XXX should test internal format */
if (is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
+#endif
if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
postConvWidth, postConvHeight, 1, format, type)) {
@@ -2901,9 +2911,11 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
if (is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
+#endif
if (copytexture_error_check(ctx, 1, target, level, internalFormat,
postConvWidth, 1, border))
@@ -2964,11 +2976,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
if (is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
-
+#endif
if (copytexture_error_check(ctx, 2, target, level, internalFormat,
postConvWidth, postConvHeight, border))
return;
@@ -3027,8 +3040,10 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
/* XXX should test internal format */
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
+#endif
if (copytexsubimage_error_check(ctx, 1, target, level,
xoffset, 0, 0, postConvWidth, 1))
@@ -3075,8 +3090,10 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
/* XXX should test internal format */
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight);
+#endif
if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
postConvWidth, postConvHeight))
@@ -3123,8 +3140,10 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
+#if FEATURE_convolve
/* XXX should test internal format */
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight);
+#endif
if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset,
zoffset, postConvWidth, postConvHeight))
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 3d0977d362..2a54ff7ff9 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -29,7 +29,9 @@
#include "glheader.h"
+#if FEATURE_colortable
#include "colortab.h"
+#endif
#include "context.h"
#include "enums.h"
#include "fbobject.h"
@@ -187,7 +189,9 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
*/
texObj->Target = 0x99;
+#if FEATURE_colortable
_mesa_free_colortable_data(&texObj->Palette);
+#endif
/* free the texture images */
for (face = 0; face < 6; face++) {
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 4adfa6b385..2d5e34f5b5 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -30,7 +30,9 @@
#include "glheader.h"
#include "colormac.h"
+#if FEATURE_colortable
#include "colortab.h"
+#endif
#include "context.h"
#include "enums.h"
#include "macros.h"
@@ -3167,7 +3169,9 @@ _mesa_init_texture(GLcontext *ctx)
ctx->Texture.CurrentUnit = 0; /* multitexture */
ctx->Texture._EnabledUnits = 0;
ctx->Texture.SharedPalette = GL_FALSE;
+#if FEATURE_colortable
_mesa_init_colortable(&ctx->Texture.Palette);
+#endif
for (i = 0; i < MAX_TEXTURE_UNITS; i++)
init_texture_unit( ctx, i );
@@ -3209,9 +3213,13 @@ _mesa_free_texture_data(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
- for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
- _mesa_free_colortable_data( &ctx->Texture.Unit[u].ColorTable );
-
+#if FEATURE_colortable
+ {
+ GLuint i;
+ for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
+ _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable );
+ }
+#endif
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e6eb1e2cd9..e4229807ef 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -55,7 +55,9 @@
#include "bufferobj.h"
#include "colormac.h"
#include "context.h"
+#if FEATURE_convolve
#include "convolve.h"
+#endif
#include "image.h"
#include "macros.h"
#include "mipmap.h"
@@ -269,6 +271,16 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
}
+#if !FEATURE_convolve
+static void
+_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims,
+ GLsizei *srcWidth, GLsizei *srcHeight)
+{
+ /* no-op */
+}
+#endif
+
+
/**
* Make a temporary (color) texture image with GLfloat components.
* Apply all needed pixel unpacking and pixel transfer operations.
@@ -372,6 +384,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
convWidth = srcWidth;
convHeight = srcHeight;
+#if FEATURE_convolve
/* do convolution */
{
GLfloat *src = tempImage + img * (srcWidth * srcHeight * 4);
@@ -391,7 +404,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
}
}
}
-
+#endif
/* do post-convolution transfer and pack into tempImage */
{
const GLint logComponents
@@ -548,6 +561,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
textureBaseFormat == GL_ALPHA ||
textureBaseFormat == GL_INTENSITY);
+#if FEATURE_convolve
if ((dims == 1 && ctx->Pixel.Convolution1DEnabled) ||
(dims >= 2 && ctx->Pixel.Convolution2DEnabled) ||
(dims >= 2 && ctx->Pixel.Separable2DEnabled)) {
@@ -569,6 +583,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
transferOps = 0;
freeSrcImage = GL_TRUE;
}
+#endif
/* unpack and transfer the source image */
tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth