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path: root/src/mesa/shader/arbprogram.c
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Diffstat (limited to 'src/mesa/shader/arbprogram.c')
-rw-r--r--src/mesa/shader/arbprogram.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 4771c69465..8283033f86 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -51,8 +51,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
}
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.VertexAttrib[index].Enabled = GL_TRUE;
- ctx->Array._Enabled |= _NEW_ARRAY_ATTRIB(index);
+ ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
+ ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
@@ -70,8 +70,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
}
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.VertexAttrib[index].Enabled = GL_FALSE;
- ctx->Array._Enabled &= ~_NEW_ARRAY_ATTRIB(index);
+ ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
+ ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
@@ -108,19 +108,19 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Enabled;
+ params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled;
break;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size;
+ params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
break;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride;
+ params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
break;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type;
+ params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
break;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- params[0] = ctx->Array.VertexAttrib[index].Normalized;
+ params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized;
break;
case GL_CURRENT_VERTEX_ATTRIB_ARB:
FLUSH_CURRENT(ctx, 0);
@@ -131,7 +131,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");
return;
}
- params[0] = (GLfloat) ctx->Array.VertexAttrib[index].BufferObj->Name;
+ params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");
@@ -175,7 +175,7 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;;
+ *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}