diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index dea1fcf087..d23ae4d8cb 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -480,7 +480,6 @@ new_node3(slang_ir_opcode op, n->Children[0] = c0; n->Children[1] = c1; n->Children[2] = c2; - n->Writemask = WRITEMASK_XYZW; n->InstLocation = -1; } return n; @@ -1602,19 +1601,6 @@ resolve_swizzle(const slang_operation *oper) /** - * As above, but produce a writemask. - */ -static GLuint -resolve_writemask(slang_assemble_ctx *A, const slang_operation *oper) -{ - GLuint swizzle = resolve_swizzle(oper); - GLuint writemask, swizzleOut; - swizzle_to_writemask(A, swizzle, &writemask, &swizzleOut); - return writemask; -} - - -/** * Recursively descend through swizzle nodes to find the node's storage info. */ static slang_ir_storage * @@ -1677,14 +1663,11 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, /* Setup n->Store to be a particular location. Otherwise, storage * for the result (a temporary) will be allocated later. */ - GLuint writemask = WRITEMASK_XYZW; slang_operation *dest_oper; slang_ir_node *n0; dest_oper = &oper->children[0]; - writemask = resolve_writemask(A, dest_oper); - n0 = _slang_gen_operation(A, dest_oper); if (!n0) return NULL; @@ -3064,7 +3047,6 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) rhs = _slang_gen_swizzle(rhs, newSwizzle); } n = new_node2(IR_COPY, lhs, rhs); - n->Writemask = writemask; return n; } else { @@ -3221,8 +3203,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) SWIZZLE_NIL, SWIZZLE_NIL); n = _slang_gen_swizzle(n, swizzle); - /*n->Store = _slang_clone_ir_storage_swz(n->Store, */ - n->Writemask = WRITEMASK_X << index; } assert(n->Store); return n; |