diff options
Diffstat (limited to 'src/mesa/state_tracker/st_framebuffer.c')
-rw-r--r-- | src/mesa/state_tracker/st_framebuffer.c | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index ca32b2e573..a5d1ae3b03 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -52,6 +52,7 @@ st_create_framebuffer( const __GLcontextModes *visual, struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer); if (stfb) { int samples = st_get_msaa(); + int i; if (visual->sampleBuffers) samples = visual->samples; @@ -66,7 +67,7 @@ st_create_framebuffer( const __GLcontextModes *visual, else { /* Only allocate front buffer right now if we're single buffered. * If double-buffered, allocate front buffer on demand later. - * See check_create_front_buffers(). + * See check_create_front_buffers() and st_set_framebuffer_surface(). */ struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples, FALSE); @@ -119,6 +120,12 @@ st_create_framebuffer( const __GLcontextModes *visual, _mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb); } + for (i = 0; i < visual->numAuxBuffers; i++) { + struct gl_renderbuffer *aux + = st_new_renderbuffer_fb(colorFormat, 0, FALSE); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_AUX0 + i, aux); + } + stfb->Base.Initialized = GL_TRUE; stfb->InitWidth = width; stfb->InitHeight = height; @@ -170,8 +177,20 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb, strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); - /* fail */ - if (!strb) return; + if (!strb) { + if (surfIndex == ST_SURFACE_FRONT_LEFT) { + /* Delayed creation when the window system supplies a fake front buffer */ + struct st_renderbuffer *strb_back + = st_renderbuffer(stfb->Base.Attachment[ST_SURFACE_BACK_LEFT].Renderbuffer); + struct gl_renderbuffer *rb + = st_new_renderbuffer_fb(surf->format, strb_back->Base.NumSamples, FALSE); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + strb = st_renderbuffer(rb); + } else { + /* fail */ + return; + } + } /* replace the renderbuffer's surface/texture pointers */ pipe_surface_reference( &strb->surface, surf ); |