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path: root/src/mesa/swrast/s_atifragshader.c
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Diffstat (limited to 'src/mesa/swrast/s_atifragshader.c')
-rw-r--r--src/mesa/swrast/s_atifragshader.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 1ac6528a91..947054faa3 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -326,7 +326,8 @@ execute_shader(GLcontext *ctx, const struct ati_fragment_shader *shader,
struct atifs_instruction *inst;
struct atifs_setupinst *texinst;
GLint optype;
- GLint i, j, pass;
+ GLuint i;
+ GLint j, pass;
GLint dstreg;
GLfloat src[2][3][4];
GLfloat zeros[4] = { 0.0, 0.0, 0.0, 0.0 };
@@ -349,7 +350,7 @@ execute_shader(GLcontext *ctx, const struct ati_fragment_shader *shader,
/* setup the source registers for color and alpha ops */
for (optype = 0; optype < 2; optype++) {
- for (i = 0; i < inst->ArgCount[optype]; i++) {
+ for (i = 0; i < inst->ArgCount[optype]; i++) {
GLint index = inst->SrcReg[optype][i].Index;
if (index >= GL_REG_0_ATI && index <= GL_REG_5_ATI)