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path: root/src/mesa/swrast/s_fragprog.c
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Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r--src/mesa/swrast/s_fragprog.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index b71fb9eae9..613a91b0ec 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -157,9 +157,8 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
/* if running a GLSL program (not ARB_fragment_program) */
if (ctx->Shader.CurrentProgram) {
- /* Store front/back facing value in register FOGC.Y */
- machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = 1.0 - span->facing;
- /* Note FOGC.ZW is gl_PointCoord if drawing a sprite */
+ /* Store front/back facing value */
+ machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing;
}
machine->CurElement = col;