diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_tris.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_swtcl.c | 2 |
3 files changed, 8 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 8c2047baa4..4a1015b9e4 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -673,8 +673,8 @@ static const char * const fallbackStrings[] = { "glRenderMode(selection or feedback)", "glLogicOp (mode != GL_COPY)", "GL_SEPARATE_SPECULAR_COLOR", - "glBlendEquation", - "glBlendFunc(mode != ADD)", + "glBlendEquation(mode != ADD)", + "glBlendFunc", "Projective texture", "Rasterization disable", }; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index eea3a7fe35..5e3fb2295d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -59,14 +59,12 @@ typedef struct r200_context *r200ContextPtr; /* Flags for software fallback cases */ /* See correponding strings in r200_swtcl.c */ -#define R200_FALLBACK_TEXTURE 0x1 -#define R200_FALLBACK_DRAW_BUFFER 0x2 -#define R200_FALLBACK_STENCIL 0x4 -#define R200_FALLBACK_RENDER_MODE 0x8 -#define R200_FALLBACK_BLEND_EQ 0x10 -#define R200_FALLBACK_BLEND_FUNC 0x20 -#define R200_FALLBACK_DISABLE 0x40 -#define R200_FALLBACK_BORDER_MODE 0x80 +#define R200_FALLBACK_TEXTURE 0x01 +#define R200_FALLBACK_DRAW_BUFFER 0x02 +#define R200_FALLBACK_STENCIL 0x04 +#define R200_FALLBACK_RENDER_MODE 0x08 +#define R200_FALLBACK_DISABLE 0x10 +#define R200_FALLBACK_BORDER_MODE 0x20 /* The blit width for texture uploads */ diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 4dad6c1271..fd1aa783f5 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -647,8 +647,6 @@ static const char * const fallbackStrings[] = { "glDrawBuffer(GL_FRONT_AND_BACK)", "glEnable(GL_STENCIL) without hw stencil buffer", "glRenderMode(selection or feedback)", - "glBlendEquation", - "glBlendFunc(mode != ADD)", "R200_NO_RAST", "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)" }; |