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path: root/progs/glsl/Makefile
AgeCommit message (Expand)Author
2009-09-21progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-14glsl: re-write Makefile after I called it bad.Dave Airlie
2009-08-14glsl/tests: skinning.oDave Airlie
2009-08-13progs/glsl: new shtest program, a simple shader test harness appBrian Paul
2009-06-29progs/glsl: link with GLEW libraryBrian Paul
2009-06-01demos: add missing dependencies for util filesBrian Paul
2009-04-18demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul
2009-04-18demos: move glslnoise.c demo to glsl/noise2.cBrian Paul
2009-04-17demos: new glsl/array.c demoBrian Paul
2009-04-01demos: added progs/glsl/linktest.c to test linking of separate compilation unitsBrian Paul
2009-02-28demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul
2009-01-14mesa: add new samplers_array testAlan Hourihane
2009-01-05progs/glsl: Remove double target def for vert-or-frag-onlyJakob Bornecrantz
2009-01-03demos: remove redundant Makefile lines from prev mergeBrian
2009-01-02mesa: replace CC with APP_CC in progs/glsl/MakefileBrian Paul
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul
2009-01-01demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul
2008-12-19Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-19mesa: s/CC/APP_CC/ in progs/glsl/MakefileBrian Paul
2008-12-18demos: add test of vertex-only and fragment-only shader programsBrian Paul
2008-12-17demos: add test of vertex-only and fragment-only shader programsBrian Paul
2008-12-15Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-12-13Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong
2008-12-08fix conflict breakageAlan Hourihane
2008-12-08Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-12-03demos: added simple vertex shader texture test.Brian
2008-11-24remove some redundant rules from prev mergeBrian Paul
2008-11-24Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-24added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul
2008-11-21added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul
2008-11-05use APP_CC, not CC for skinning demoBrian Paul
2008-11-05Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-04added glsl/skinning.c test to test matrix blending/weightingBrian Paul
2008-10-07mesa: use the shaderutil.c helper functionsBrian Paul
2008-10-07Progs: hook the glsl identity example into the makefile.Stephane Marchesin
2008-09-12use APP_CC, remove redundant targetKeith Whitwell
2008-09-11Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-11define new APP_CC configuration variable for building apps/demos/testsBrian Paul
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-08-16mesa: added glsl/convolutions test from gallium branchBrian Paul
2008-08-13mesa: added new glsl/pointcoord.c testBrian Paul
2008-05-21added readtex.h dependencyBrian
2008-05-20add a simple but nice example of convolution filters in glslZack Rusin
2008-05-20new multi-texture GLSL testBrian Paul
2008-04-09more make clean itemsBrian
2008-04-09Replace duplicated code with new shaderutil.c functionsBrian
2007-12-18added two-side testBrian